Why the iPhone doesn't have copy+paste
daringfireball.net
daringfireball.net
I do like open systems (linux/smalltalk/etc.), but then it seems like you still have a choice between using something someone else has designed for you, or doing it yourself. Developers can make systems configurable, but it doesn't seem like configuration options are always that creative, and they can get annoying after a while.
I guess the best thing a designer can do is make systems easy for hackers to extend, but someone is going to have to create a design somewhere, or else the end product isn't going to be very good.
Yeah, Linux is great for people like us!
> ...and even viruses/trojans any day...
Oh, Windows. Yuck.
It's not a laptop.
You may be happy with your iphone, good for you. My point is that you can't call a feature extraneous just because you don't need it and that if you have to reduce features to reduce bugs you have a very serious problem. If your engineers are prone to writing buggy code, the product will be buggy even if it has very few features and vice versa.
Constraining developers and themselves to create simpler ways to do things is smart of Apple. Emailing photos is the perfect example: I want to email this photo that is on my screen -- not open my "photo application", copy a photo, go back to the main screen, open my "email application" and paste the photo. Most of the copy and paste scenarios can be handled in a similar way: links to maps, links to phone numbers, links to URLs, and so on.
Maybe there are better ways to perform actions on mobile platforms instead of following the decades-old clunky mouse way to do them?
apple repeated the same mistake they made with the mac 20 years ago, thats why the will never lead the mobile market.
i used a motorola razr for a year, then got an iphone as soon as possible. i wouldn't go back for any reason.