You, as a business entity, have to figure out how you want to allocate them. They aren't going to get sold the normal way, so you get to choose whether you want to acknowledge that and design the system, or not design it and let nature take its course.
I've been to events that used a lottery. You order a ticket any time in, say, a month window. At the end, they tell you if you actually got a ticket. They have a process for linking orders together so you can choose to get a ticket if and only if your friends do.
I've also been to C3, which (in the second phase) knowingly used a first-come-first-serve three times, putting some kind of lightweight proxy in front of the actual shop that would only allow a certain number of people to access it at a time (this is important because you don't know how many tickets each user is going to order). In the first phase, they use a system of "self-replicating vouchers" for various trusted C3-affiliated groups: one voucher is given to each group, allowing an order; at the end of each day until this portion of the ticket pool runs out, a new voucher is given to whoever made an order the previous day. I don't know the reasons why self-replicating vouchers are designed exactly that way, but it means each group gets to run down their own self-determined priority order and gets punished for inefficiency.
The capitalist approach is, of course, raise the price to twenty thousand dollars or whatever level it takes for only 50,000 people to want to buy a ticket.