Steam Brick: No screen, no controller, just a power button and a USB port
crastinator-pro.github.io
crastinator-pro.github.io
When I was in sixth-form, a friend built a portable case containing a micro-ATX motherboard. No battery, but he could sit down at any of the school computers, plug into the wall, and use its peripherals with his PC. That was more than 25 years ago, I feel old now.
It's a hold-over term from when secondary education (ages 11 and up) started in "first form" and worked up.
We tend not to have a 13th grade, and when that does exist, a PG (post grad) is generally there because they excel at a particular sport.
So arguably the US equalivalent is the freshman year of college.
I've just looked it up because I hadn't heard this - it was only compulsory until 16 "in my day"! Turns out it still is, here in Wales, and also Scotland and NI. Only England changed it to 18. Our devolved governments love to make things confusing.
https://www.gov.uk/know-when-you-can-leave-school https://wcpp.org.uk/publication/raising-the-age-of-participa...
That's arguably a better system since you can keep adding earlier and earlier years (mandatory school starting age has drifted from 11 to 6 to 3 over the years) while keeping everything consistent.
Unfortunately they messed it up in 1959 by renaming 12th to 7th and giving matching names to the new 13th/14th.
- depending of the Ministry of Eduction :
- for toddlers : maternelle (3-6 yo)
- Primary : CP (6 yo, primary), CE1 (elementary 1), CE2, CM1 (middle 1), CM2
- Secondary :
- College (not the US one!) : 6th (~11 yo), 5th, 4th, 3th (with exam at the end)
- Lycée : 2nd (~15 yo), 1st, Terminal (with 'Baccalauréat' exam at the end)
then depending of Ministry of Research : University or Post BAC schoolsHowever, I think that in some other french-talking countries (Belgium, Swissland) they did it simpler
GSM, PS, CE1, CE2, CM1, CM2 used to be called 12th to 7th, as I said.
Your primary classification is incorrect -- maternelle is part of primary. Non-maternelle primary is called elementary.
Just mentioned the age bracket. Kids who are younger or older are outliers.
Edit: I should clarify I'm currently in uni so this was fairly recent.
In that case, you can usually set the boot order with bootctl and reboot.
First the steam box then the controller, I’m sure they learned a lot from both of those before they released the deck.
Maybe Valve has such excellent staff retention that this would be a non-issue. At my previous employers, two years would have been enough to have to start over from 0.
You might instead be thinking of the Steam Link, which *was* produced by Valve, and *was* a tiny little brick that let you play games on your TV. But the Link wasn’t running the games itself, it was streaming them from a dedicated PC (which may itself have been a third-party Steam Machine) elsewhere in your home. https://en.wikipedia.org/wiki/Steam_Link
For Alienware (not sure about the others, but AW was Valve's lead partner on it anyway) you're right in that it was a computer designed by Alienware not Valve, however it was a) very different to other Alienware PCs, and b) Valve were genuinely part of the development process, they didn't just say "hey make a small computer". They also shipped with the first gen of Steam controllers, which were created by Valve themselves. (Unfortunately, due to delays with SteamOS, the first version of the AW "Steam Machine" actually launched running Windows only, but with the Steam Controller, because Alienware weren't willing to delay their launch further and instead developed their own controller-based UI for Windows in a rush job...)
(Source: me, I was in the loop on those goings on at the time.)
To this day, I think the Alienware Alpha (as the Windows version got called) was one of the nicest machines Dell ever made and one of the best small PCs I've ever seen.
The best goddamn controllers ever made, too, I still have one in a box somewhere around here and I won't use it because it's so awesome I don't want it to break. Pretty dumb eh? The two touchpads were the absolute best, I've never had control like that in an FPS and to this day I can't play any FPS with a stick because I was ruined on the Steam Controller.
I've never been a console/controller gamer, but I remember the first time I saw it - it was an early fake, that looked and felt very similar to the end product but inside it just had a metal weight and no actual electronics, and it seemed like such an exciting product, it was genuinely hard to keep that secret...
(And come to think of it, I think I misremembered when writing my last comment - I might be wrong, but I think the Alienware Alpha that launched with Windows actually shipped with an Xbox controller, and the steam controller was only available once the proper Steam Machine version was out. Not 100% sure, maybe we just needed the Xbox controllers for the press sessions before launch...)
It's the absolute worst controller I've ever used (Joy-Cons are a close second).
I didn't use it because I hated it so much, put it straight back in the box after a few days of trying to use it and eventually I sold it for as much as I paid, and I was glad to see the back of it.
The size/shape of the controller as a whole was fantastic but I just really hated only having touchpads instead of sticks, and that made it unusable.
Sticks work really well for me in terms of controllers, I just wish we weren't being shafted by stick drift all the time when manufacturers could be using hall-effect sticks; I've got 2 PS5 controllers and 3 PAIRS of Joy-Cons with drift, while I also have my original 2 x PS1 controllers from my childhood, neither of which has drift.
As someone who at the time was VERY into buying the “console-like” PC gaming experience that Valve was seemingly selling, I remember being pretty disappointed not just by the SteamOS delays, but also how much most of the Steam Machines still basically looked, to me as an uninformed buyer, at least, to basically just be a different SKU of their regular lines rather than the true “Steam experience” that I was hoping for (and which the Steam Deck eventually delivered).
At the time, the console market was wide open, with little innovation in terms of hardware, until Nintendo released the Switch.
Even now, I'd be quite happy to own a Valve branded, small form PC that plugs into a TV.
The Steam Link was a kop out to me.
Also, I think the device you're looking for is a deck because you can plug that into a television and use a wireless remote with it.
The steam link is the best remote display device I've ever used. No frame drops or artifacting, even on scenes that make the 3090 chug. It forwards controllers to the PC.
Now, the software, "big picture mode" and otherwise using a controller for PC input aren't the greatest, but you gotta figure it's me and like 2 other people still using this.
BTW airscreen/miracaat/screen mirroring/"wireless display" all suck. If your TV has smart bullt in that supports miracast, that in my limited experience is the second lowest latency, then firetv devices, and then roku and everything else. Roku only usable for presentation or digital signage, unless first party built in.
No idea why.
Conclusion: it has been technically possible to cast to a tv for some years.
firestick was <100ms network and barely noticeable input latency (on the order of ~20ms so interframe lag at 60fps). steam link is link latency + some small constant - whatever the "frameserver" processing takes, call it 3ms but definitely <10ms - and that's both network and input.
when i said network i meant both the network and the actual refresh of the screen. watching a movie is one thing, but pushing "Y" and your character jumping should be "as instant as practicable" and steam link is the only one that is that that i've used, so far.
Unfortunately, while it was certainly a boom in the number of games Linux users could play (easily enough for me to ditch Windows entirely and game exclusively on Linux and consoles), it wasn't quite the critical mass needed for Steam Boxen to be a commercial success. Proton was the missing piece.
Had to find a friend with a Windows box to run a firmware update to make it entirely Bluetooth compatible. But it works.
[1] https://www.ifixit.com/Guide/How+to+Enable+Steam+Deck+Batter...
For some years now I've known certain devices like laptops won't power on when bought until first plugged in, but I didn't realise that it could be enabled intentionally after the fact.
Typically the first thing I do when I open a device is remove the battery, so accidental button presses (like i-fixit lists) as the reason for it are a non-issue.
[1] https://www.amazon.com/BKFK-HDMI-Dummy-Plug-3840x2160/dp/B0C...
I have a Linux "home server" and I haven't found a way to boot up a graphical session with everything working (there were bugs in some applications, like menus not showing up, you couldn't change resolution, etc.).
A dummy HDMI plug fixed it, but still. It's 2025, come on.
Another issue is not having a mouse plugged in will mean you have no mouse cursor when remoting in.
Parsec has a setting to fix that too. Look in the host options.
I didn't really need a guide, it's pretty straightforward; we ran firefox on a windows server VM in AWS and watched youtube videos, in 2009, just to prove it could be done. We offered thin client conversions to companies. never had any clients, too early, i guess, and everything went to cellphones instead. When i say we watched youtube videos, i mean on our test computer in front of us there was a firefox icon on the windows desktop local, and double clicking it, after a few seconds, would launch a firefox window, but instead of the firefox icon it would be the mstsc.exe icon, and you were not looking at an executable's output on your screen, you were looking at the output of the executable in the cloud.
anyhow the windows server software takes care of bundling/packaging/deploying of the the little "scripts" that let you have a desktop icon and everything else. I think there's a wizard.
edit: i buried another lede. The video quality of youtube over terminal services in 2009 with our crappy dsl was... "talking head" - or as i like to call it "peak apple quicktime video circa 1996" - approx. 15fps
When I looked into doing it once on a modern system and stopped when window server entered the story. I’ve been hoping there might be a simple solution but that had me stumble upon Parallels RAS which I’ve been considering doing an evaluation of.
https://www.parallels.com/products/ras/remote-application-se...
My primary battlestation system (not gaming but for business) is 8X4k monitors on a custom Linux system driven by 2 high end GPUs. What I’d ideally like to have is many Win11 pro application windows managed by my X11 windows manager.
so it looks like, in addition to the method i mentioned, you can also virtualize the applications within "App-V" which is like hyper-v for apps (is anyone catching all of this? is this thing on?).
Microsoft made a firecracker or whatever for windows apps and no one told me?
edit: i'm shocked there's not a kitsch-y name for this like "Windowless Office Suite" for on-prem office that's virtualized for app-v... Someone at microsoft should pay me if they use this.
I’m hoping for a Linux client which apparently the commercial Parallels RAS provides.
I think MacOS is even more hopeless than Windows for a per window or seamless remote GUI application solution. For Linux I use Xpra which honestly with GPU server and client acceleration can feel like magic. The dream for me would be a Linux based system for display using an X11 window manager to manage remote GUI application windows from all 3 platforms from multiple systems, all GPU accelerated on both ends.
Apple seems to have a particular hatred for the idea of anyone using their OS remotely for whatever reason, though Parsec works quite well for me, though I’ve heard there is a sunshine+moonlight approach that does even better than Parsec …
rdesktop has a "-A" flag for seamless mode which looks like it does what you want. I'm telling you we had that working 16 years ago via AWS - the AWS side was running windows but there wasn't any reason we had to be [running windows] on the client side. I merely mentioned that microsoft apparently didn't rest on their laurels with msts, they now support even more thin client mechanisms.
Waypipe nowadays allows the same, but I don't think it has resuming support.
Never used it, but I heard great things!
eg. I need to dismiss a dialog that is invisible over remote play, or it won't finish logging in until I close a "finish setting up your windows install" screen.
Win+R mstsc.exe and put in the gaming machine's name or IP and follow the instructions, checking all "remember this" boxes (there's 2, three if you count the certificate).
RDP won't let you play games but it is functionally identical to sitting at the machine itself.
Someone else probably has alternatives (moonlight? bazzite? gopro and a soviet-era robotic arm (it only leaks a bit when it's hot outside.))
I run a Windows VM on one of my servers for some gaming because I don't run Window's otherwise, and with Sunshine on the VM, I can play with moonlight from my TV, laptop, desktop, phone, ROG Ally (Bazzite), tablet, basically anything that can support Moonlight.
I just plug it into a power source and it does what I need it to do, but I can plug a monitor and keyboard (and sometimes a mouse because keyboard-only navigation seems to be getting less and less supported/intuitive...) if I need to perform troubleshooting.
This is easily "fixed" on a DVI port by plugging a resistor of the correct value into two of the tiny pin sockets. The diagram is very easy to find online and you don't have to open the computer. That's become a thing of the past as far as I know.
At said $OLDJOB, we ended up soldering dummy VGA plugs that had resistors across the right pins when we wanted to experiment with building a low-power cluster of NVIDIA Ion boards and seeing how it competed with big cards. Ah, memories.
You also used to be able to edit the PCI IDs for the drivers to get the Tesla ones to attach to consumer GPUs, but that stopped working at some point.
note that RDP works without plugs/virtual displays.
Almost anything works with proton - unless you're playing competitive online games with anti cheats software
Were I to do this again I wouldn't do ryzen I'd do at minimum a threadripper, so that the guest can get a USB pcie card and a GPU, so literally every device windows sees and talks to is virtualized. Usb keyboard, mouse, soundcard, etc.
I think LTT did an epyc build where 1 epyc ran 3 full "Desktops" with GPUs, nvme, for each virtual machine dedicated. I just need the one!
Steam streaming is more convenient if the game is on steam and it's turn based or something like that. Also if the (mac) box you're streaming to has multiple monitors, Steam will continue to show the game if you cmd-tab out of it, while moonlight will minimize from the start.
Anything more than that and the value proposition goes way down. For every 50 grams lighter I am willing to lose 1fps. For every fan removed I will drop an entire resolution (4k -> 2k -> FHD...) Change "lighter" to heavier if it makes sense. My comfort and aesthetic matters more than competition quality, pixel perfect yadda
I keep starring these remote display projects but none have convinced me to provision a client machine for the purpose yet.
I've run Moonlight on a bunch of things from my TV, crappy old Android TV box, phone, tablet, laptop, desktop, ROG Ally; don't recall if I ever tried a Pi, but I might give it a go.
My advice is, whatever you use, make sure it has wired ethernet for a consistent experience. That said, a more powerful device on the receiving end (Moonlight) with good high-speed wifi should also work fine, but almost always try to keep the PC end (Sunshine) hard-wired.
I got some hardware, someone else mentioned h264/265 hard requirements, but there were codecs before that for FHD that even a pi model B could handle (among them x264 i imagine). My main viewscreen is 720p60, DLP, it's real sensitive to artifacts in the visual output being literally glaring. doesn't take much horsepower to move 720p60 relative to fhd or 4k, imo; but here i am, hands out, begging for solutions!
In terms of codecs, Pi4 is the best option (out of the Pi family) for hardware video decoders, Pi5 removed some hardware decoders which is unfortunate.
Especially now that they added a 4:4:4 chroma subsampling option which fixes things like text edges in some cases.
I had it running on ASTER at one point, a multiseat windows software so I can be on main computer and others can use steamlink on alternate windows profile and few issues.
Performance was rarely issue, especially even on wireless, and it's nice to have everything happening in 1 box.
Which is surprisingly hard to find for a portable (usb-C) battery.
Annoying during a power outage though.
Works on all APC UPSes that I've tried, at least.
I’d much rather do that than purchase a NUC with a built-in battery. Keeping the two pieces separate makes them easier to repurpose later.
Regardless, the market for such a device is relatively small.
Look for "PD in" on this sheet for some examples (columns BW-BY): https://docs.google.com/spreadsheets/d/1SWqLJ6tGmYHzqGaa4RZs...
i left it at stock bios settings and did not put it into higher TDP mode though, since i use it as an htpc and it mostly idles, i'd rather it stay at more comfortable operating temps.
the nvme cost me more than the pc, which for $207 includes 16GB ram, 512GB nvme, and a Win11 Pro license. insane.
[1] https://www.amazon.com/MeLE-Mini-Quieter-4C-Astrophotography...
I think it’s possible to build one. Get a bunch of 18650 cells from a reputable brand (or just an old laptop battery, if you’re brave enough), then look for a 18650 powerbank kit on AliExpress – some of these would be with slots you can just plug the cells into, without welding/soldering.
this is a supposition, but i don't think the numbers are very far off. Most powerbanks are 18650 or 26650 inside - flatter or "better" ones are lifepo or lipoly or whatever, instead of cylindrical Li-Ion. anyhow those are 4.2V nominal and USB wants 5V so all single cell or parallel'd 18650/26650 power banks are going to use a boost converter to get the voltage to 5.1V nominal at the USB terminal (assuming a dumb power bank, a power bank with power delivery will boost that even higher but also probably has multiple batteries in series, but that doesn't matter, it makes efficiency worse for our daisy chain regardless!). So these boost circuits "charge" something and store it until there's the correct number of electrons to equal whatever charge/joules is required to run the load. There is >15% wasted as heat either in the capacitor or the inductor (depending on the style of boost converter). There's another ~15% or so lost in the charging circuit, as it has to take 5.0VDC in and run a charging circuit (similar to mppt) on the battery at different voltages and/or amperages which again waste is generated as heat. Cable losses in the daisy chain probably account for a percent or two each, the indicator lights across all the power banks, plus all the microprocessors/etc inside of them probably waste another couple percent.
I need a somewhat powerful GPU for work, so I'm seriously considering buying one of the more powerful handhelds with removable controllers and just taking them off. The screen would be superfluous but it's probably the most powerful travel PC, at least for the price, that's available right now.
I don't even need the battery that much. But all the options I've seen for SFF PCs that would fit in a backpack look fragile and I wouldn't feel confident carrying them around often. Plus, they're either expensive (because it's a tiny market) or geared towards office work.
On the other hand, the Mac Mini exists and is exactly what I'd want in terms of hardware. Why don't us Linux/Windows folks have this option?
Crazy expensive.
Less highly specced AMD-based NUC-lookalikes are like $600, comparable to low-specced mac minis.
Also, those gaming handhelds are pretty power and temperature limited. They're often a good bit less powerful than a halfway decent gaming laptop, just a more convenient form factor for portable gaming.
There are SFF PCs a little bigger than NUCs that do have strong graphics but they're crazy expensive.
Intel's Lunar Lake is another option. The iGPU on that line will match or exceed a Legion Go too. Right now, it's mostly in laptops but some NUC models have been announced.
Have you considered dropping the portable monitor for an angled laptop stand that will elevate the screen to eye level? I've got one that collapses down small enough to fit in a reasonably deep pocket.
Had to do a repaste to get proper cooling.
anyhow you can get a 12V PSU that does whatever amps (12? 15?) in a pretty small formfactor, and the "additional" stuff the motherboard needs is, as shown above, insignificant. The PSU can be pretty dirty, as in in the US do literal 10:1 winding to get 12V out (i know it'd be slightly different winding amount to account for losses in rectification and lines and whatnot but 10:1 looks nice to the math) and rectify it straight into one of those nanoPSUs. believe me i've seen me do it.
also don't ask to see my laptop DC-DC supply for running straight off a solar panel... it's larger than most NUCs, too. oh wait, you still need a laptop brick, plus the DC-DC. So you gotta DC-DC -> DC-DC -> laptop which -> DC-DC and probably DC-DC again (1.2v/3v3 rail probably clocked off 5v rail, that's what i'd do naively)
those "dashes" in "DC-DC" are doing a lot of heavy lifting
It provides streaming access to from large libraries of HDR content on the go.
I'm imagining a rectangular shape with the track pad right aligned to the keyboard, rather than underneath.
Makes me think: with this your phone is fine. You can run a Linux on your Android then have a thin client. Lots of options!
The laptop form factor makes a laptop fragile. To the point where a 2 yr old XPS has been serviced 20 times (pro tip: get all the top level service options for 3 yrs it was about 30% added to the cost). And I have a probably 12 year old Dell desktop with no issues at all.
Still looking for alternatives for my next one and thinking the System76. Gotta say though, I'm really happy with the xps model so far.
Nothing wrong with it, nothing broke, everything worked.
This was back when IBM still ran the brand.
I wouldn’t encourage anyone to try that with my HP x360.
I was thinking I'd want to make my own. How hard could it be? Just a phone, keyboard, and usb hub fitted into some framing. I tried 3-4 demos of XReal glasses though and (when I found a pair that wasn't broken, cable damage?) the FOV was much smaller than they seemed to be claiming. I think the bridge of my nose sticks out so the glasses are significantly farther away.
I still like the idea.
I think I saw in here. In the meantime
https://www.notebookcheck.net/Screenless-MacBooks-masqueradi...
Actually tempted to buy one with a broken screen and ply around.
They are very good for your neck, though.
Is it because of the way they render small font?
I have the Viture not the Xreals, but anyways... my experience:
I do find that there's significant optical aberration that makes text more blurry towards the edges. I also have astigmatism; not a deal-breaker but it means the built-in myopia adjustment only partially corrects my vision. I basically got contacts again just so I can use these a bit better. But it still feels less clear than a regular screen with glasses or contacts. Doable but not great for text.
In theory the hardware has a motion tracker that lets you freeze the screen in space and pan around it by moving your head, which would be a huge win, but the current iteration needs an external dongle to do that which I don't have.
I'm going to upgrade to the next version purely because that's going to be built in (along with some other niceties).
This Steam Brick is right up my alley, although I'm wondering if you could do something just as slick with Framework guts. I haven't fired up Steam in a while.
https://frame.work/products/cooler-master-mainboard-case
I have my old mainboard chugging along in one of those, works alright. Wish the fan was less whiney though.
Long answer: Vision Pro (if you are comfortable with the weight/price). Immersed Visor and Play for Dream Mr headsets are likely the first available coding VR headsets at reasonable prices but this will all be commodities very soon.
Your best bet is to resist being at the cutting edge for this year and pick up the winner after the next 11 months
Googled both and consensus is both are vaporware? I’m in the market for something like this but your timeline sounds optimistic unfortunately :/
HOWEVER my timeline suggests that you wait until the end of the year. The 4K per eye panel is now a commodity [1] and I expect a lot of VR glasses to show up in the next few months. Don't be tempted by the first few unless you have the budget for the cutting edge. Immersed is pushing their subscription software and requires a companion app on the host device. PFD is offering an Android Vision Pro clone. There are a couple PCVR (gaming) headsets coming. For coding though, the ideal is probably a simple headset with plug-and-play video input (i.e. like a high-res Slamglass [2] or GOOVIS art [3]). It's worth waiting in my opinion to see if anyone uses the panel for that.
[1] https://youtu.be/OpVI6JeH2uA?si=UsScC1yPTRptcFAM&t=795
The glasses claim a 1080p screen, but realistically with text, you gotta scale it up to be more like a 720p screen.
If 1280x720 is good enough to code on for you, then you're fine, and it's certainly fine for some (e.g. I think some of my co-workers have vision problems so they set the font to be mega large, but code just fine).
The Steam Deck hardware to compete with is:
- A custom CPU with integrated GPU that's somewhere between an AMD 6600U and 6800U, underclocked for battery life and thermals
- 16 GB of LPDDR5 RAM (6400 MT/s)
- 50 Wh battery
So, to make your own Steam Deck-like laptop, you should buy a USB or wireless controller and install the Holo ISO distro (for a UI like the Steam Deck) on a laptop with the following specs:
- 50+ Wh battery
- 16+ GB of RAM (preferably LPDDR5 for thermals)
- A sufficiently powerful CPU+GPU (most new 15W ones will do, especially if you set it to underclock when on battery power)
- A USB-C port with USB 3 Gen 2 speeds and DisplayPort support
- A sufficiently nice screen, speaker, trackpad, cooling fan
XReal should totally make these, in partnership with Valve. It just makes so much sense.
why are you confused when from the first words on the page, it is acknowledged this is nothing more than "hold my beer" project.
the confusion is how you would pose a question as if this were a serious project
I have to disagree with the author on that one. I'm not going to do it myself, but it's a great idea :).
> Why remove the screen? It wouldn’t have made the build larger!
> Keeping the screen would have significantly complicated the build, as you’d need something to keep in in place. More importantly – the brick was built to be tossed in a bag as-is. No case, no screen protector, just throw it in a backpack or suitcase and don’t worry about it!
Also, buyers buy, hackers hack.
So, if you have to pull everything out of the bag to play and wire it up, is this form factor practical for travel?
PS: I spend lots of time in Hotels, these would be cool to play in the room, even use Desktop mode on the go. But the plane/coffeeshop scenario feels a bit far fetched.
> Because I was so preoccupied with whether or not I could that I didn’t stop to think if I should.
A+. A great hack.
This compared to the deck which has a screen and controller integrated.
I assume they get power and video both over USB-C, so they can be connected to the Steam Deck's one USB port.
Not my thing, but some people really love them.
They're pretty great and I think the market segment will grow over the next few years.
One correction, the screens are actually located in the temple part of the glasses facing downwards, but they are reflected so they appear as if they are in front of your eyes.
Why are these $500 and high-res enough to play games on? What's so much harder and costlier about the other AR glasses?
I know a pair I've seen in the past was mostly transparent, but then it had an extra piece you could snap on that was just solid black plastic, kind of like a camera lens cover, and it would block out everything but the screens.
Edit: Found it, it's the 8bitdo Pro 2
Thanks, Malcolm!
I'm not sure if this is meant to be taken literally, but I would have just bought a bigger backpack. In some ways, I think this makes me respect the author more.
RIP GameBoy, I hope Nintendo releases an ultra small switch.
If you're trying to keep your daily carry bag super slim on principle, I guess it mgith be harder.
No plans like that at the moment, the opposite is true though: “The Nintendo Switch 2 is an upcoming hybrid video game console developed by Nintendo. (…) The unit maintains a similar form factor as the Switch“[1]
(They really need to start adding bananas for scale for to ads for those devices. Or I need to watch more ads; the few photos I saw gave me the mental picture of a PSP-sized handheld.)
My experience is that chucking the Steamdeck in my backpack for a flight is doable if I don't put it in the case, but if I put it in the case it takes up enough space that it's annoying to fit my laptop / other stuff too.
I normally deal with this by either not using the case or just taking my switch instead. But I respect the author's choice here a whole lot :)
The irony though is that this box + glasses + controller combo for sure takes more space than the original Steam Deck even in the oversized stock case…
Great quote there :)
You did it. The crazy son of a bitch. You did it.
Ha. I appreciate you OP. https://x.com/boomskats/status/1860300923773296693