Now we have MacOS ARM, MacOS x86, Linux ARM/x86, Windows ARM/x86.
Even for a basic "cross platform" Java program (that bundles the JRE), that's 6 installs, which ostensibly need to be built on their respective platforms. Add on to that if you using something that includes a binary (like, say, SQLite, much less JavaFX which I work with).
The release burden is, well, frankly, daunting for a small project.
My honest thinking for my next project release is simply to tell folks to install the JDK, download the source code, and have them run:
./mvnw javafx:run.
(Or they can run go.sh/go.bat which essentially does the same thing.)That'll download all of the stuff it needs including the Maven runtime and all of the libraries, as appropriate, build the project, and run it. It's Fast Enough (maybe it's awful on a small RPi, I dunno).
When I get more than 5 downloads, folks can vote as to which installer to work on.
Creating the executables was quite the black hole. I didn't create one for Linux because I honestly didn't know what packaging scheme to use.
In theory, the CI infrastructure on GitHub will let you build on different platforms, yet another black hole of time to sink into.
So, yea, at least initially, I think the maven wrapper will be my "release model". SHOULD be pretty simple.