The person who created the distinctive Apple design language, several iconic products, got tons of awards, and his designs are still guiding today's Apple products (they're all Ive-derivative still), is one of your examples of failure?
The person who created the distinctive Apple design language, several iconic products, got tons of awards, and his designs are still guiding today's Apple products (they're all Ive-derivative still), is one of your examples of failure?
You’re only as good as your last product, and Johnny Ive under the hand of Steve Jobs is a lot different than Johnny Ive under the hand of Tim Apple.
Well, while a fail, obviously we haven't "figured it out in the 1970s", as no laptop today has a (or could have a) 70s-style keyboard and be convenient.
And there are lots of things we haven't yet fixed with keyboard design, or are too expensive still, e.g.I'd like full dust protection.
>You’re only as good as your last product
Obviously false, as any designer (or product makers) has ups and downs. Ive had big failures in the late 90s/early 00s to o (e.g. the Cube).
If we valued people like that (and not by a weighted average of their track record) he'd never had a second or third or fourth chance - and similar for artists and other professions.
1. Thinner
2. Delete functionality
Actually, I can think of one more idea he had: - Replace physical keys on Apple's "pro" laptop with an emoji bar.
As far as "design language" goes, I don't know which parts of it Ive was responsible for, but a lot of it sucked and continues to do so. Secret menus, peek-a-boo UI that doesn't exist unless you happen to roll the cursor across it... or plug something in...One of my favorite Apple UI blunders was the iTunes control that disappeared if you didn't have an iPod plugged in... but controlled what happened when you DID plug it in: "Sync on connect," which was enabled by default.
Guess what happened when your hard drive went bad (or suffered some mass deletion), you replaced it, and then you plugged your iPod in?