Freemium has run its course
gigaom.com
gigaom.com
Far and away the best execution of freemium I've ever seen is Wufoo. You get a few forms for free to start using the service and can get genuine utility from the service. By the time you hit their escalation trigger, if you're genuinely getting value from the service the cost of change far exceeds the cost of subscription. If you're not getting genuine utility from the service you'll find something else. If you never hit one of their escalation triggers then you're a negligible cost to them and since all free forms advertise Wufoo when submitted, you're doing free marketing for them, which can be offset against the cost of supplying those free forms in the first place.
It's a beautifully designed freemium model and, I think, well worth studying when you're designing your own pricing strategy because it obviously works insanely well for them!
I disagree in the sense that freemium is also a little understood business model, chosen by many entrepreneurs by default, with little to no thought.
It doesn't indicate that you don't want to charge for your products.
It does indicate that you've decided to not charge for at least one of your product's benefits, which may be the only one worth paying for.
Then you haven't designed your freemium model very well ...
I doubt that they will hear you over the sound of all the money raining down on them though.
I think the freemium model is probably not ideal for many products that people have a real need for, it just lets people be freeloaders if they don't need the premium features. There are several freemium services I use that I would happily pay for.
Edit - added "in the iOS appstore"
There's nothing in the article that indicates that freemium is somehow bad for your business. Just opinions of a few people. Which don't even contradict freemium. SurveyMonkey 'downplays' its free offering, not stops it. Marco Arment says you should charge for your product, since when is freemium not charging for your product?
Freemium is not something businesses do because they're ashamed of making money, it's something businesses do to gain access to a tough market.
Do you think people on the streets are handing out newspapers, soft drinks and mini-snacks for free because of charity? It is marketing. Can anyone show me sparrow would have gotten the same amount of attention with close to no marketing budget if it had only the pay-up-front version?
How many sales would they have lost to pirating if the ad-supported version was just a trial?
Freemium works, figure out what it is that is worth money to your users, and make sure people can get it for their money. Pepsi-Cola would love a way to give their new taste to so many people for free, with almost no distribution costs.
I think it's important to distinguish between consumer and business apps. SurveyGizmo targets businesses.
"First use the free version to drive adoption and build a large customer base, and then find ways to monetize that base by upselling the paid version and selling extras."
Gigaom gives away content for free to drive adoption, build a large base, then upsells GigaOM Pro.
Personally, I do lean very much toward outright payment for a product or service - I pay for my LJ account, though free accounts are offered; the few TV shows I enjoy, I buy from iTunes, at least when they're made available; the music I listen to, similarly, I buy, rather than listen to on a subscription service that subsequently offers microscopic payment levels to the artists.
In the experiment, when offered the choice between a Hershey's Kiss at $0.01 and a Ferrero Rocher chocolate at $0.25, 50% of respondents chose Hershey's and 50% chose Ferrero Rocher - for an average Revenue Per Customer (ARPC) of $0.13. When the price of the Kiss was lowered to $0.00, 90% chose the kiss and only 10% chose the Ferrero Rocher - for an ARPC of $0.026. All things being equal, the vendor would have to have 5X the number of "sales" to achieve the same amount of revenue, and the marginal Cost of Goods Sold/Cost of Sales would have to be zero to achieve the same amount of profit.
With a B2B product, I think the best solution is a trial period to lock the user into the project, and demonstrate value over the long term before asking for money.
In our case we took away Free altogether and replaced it with Free Trials. We didn't A/B test this first, but we could tell it had a decent chance of working based on what our users had been telling us.