Infinigen
infinigen.org
infinigen.org
I just looked it up and WOW it has come a long way (and wasn't it free before? Maybe I misremember).
You could use this with a VR headset, monitoring heart-beat, temperature and adapt the environment based off the experiencer's desires.
It feels like we're on the precipice of recreating an experience of reality, which may reveal more about our existing reality than we ever expected.
> Infinigen is optimized for computer vision research, particularly 3D vision. Infinigen does not use bump/normal-maps, full-transparency, or other techniques which fake geometric detail. All fine details of geometry from Infinigen are real, ensuring accurate 3D ground truth.
So I suspect the assets wouldn't be particularly optimised for video games. Perhaps a good starting point though!
Also, video games are used to take a high poly model and bake a normalmap corresponding to it on a lower poly model anyway so it might also be used that way. I think Doom 3 was the first game to show the technique?
You could describe the scene you want in normal english and iterate eith conversation.
It could automatically create scenes from novels and poems.
Imagine wearing an apple vision and building your memory palace through a verbal conversation with an AI.
Can we not let creative things take a bit of minimal effort? When we already have tools that make it nearly trivial as is.
https://blendermarket.com/products/quick-landscape
https://blendermarket.com/products/bagaivy
https://forums.unrealengine.com/t/plugin-landscape-combinato...
Look at all the sibling posts that are done right:
TabBoo – add random jumpscares to websites you're trying to avoid
Stratoshark, a sibling application to Wireshark
Hunyuan3D 2.0 – High-Resolution 3D Assets Generation
Flame: A small language model for spreadsheet formulas
JReleaser: quick and effortless way to release your project
The infantile downvoting of anyone who calls out useless titles just plays into HN's rep. Knock it off.