I've heard around $10,000. It's not much if you're a larger studio, but if this patch could potentially introduce more issues, the costs could add up.
> microsoft would charge us tens of thousands of dollars to re-certify the game.
That seems like a decent ballpark.
Missed that somehow. Thanks.
Fish has claimed 40,000 in the past. Part of this I suspect is developer time and expensises simply for the cirtifiication not MS fees. For a small company with limited number of employees you cant deligate the certification tasks and result in a delay in developling a new game as people are diverted for the certification process. It is an unfortunate situation but part of the cost and hassle is to punish unfinished games. It hasn't stopped the big game companies from constant day one patches.