Ask HN: Is there any relation between number of users and ad revenue?
If so, how much weightage can be given to each of these?
If so, how much weightage can be given to each of these?
Here's some criteria you could use to estimate ad revenue: number of users, number of times an ad is shown to a user per session, number of sessions per user, the model your advertising provider's using, the average cost-per-impression, cost-per-click, or cost-per-action, the click rate on your ads (if it's a cost-per-click or cost-per-action model), the conversion rate on the advertiser's site (if it's a cost-per-action model), the fill rate (you're not likely to get ads 100% of the time you ask for one, primarily due to users being located somewhere underserved by your ad provider), and so on.
There's so many variables, whatever estimate you get is likely to be a wild-ass guess - and not valid for long, since mobile advertising is a fast-developing industry and rates aren't always stable. (To complicate matters, advertising in general is very seasonal.)
It might be easier to just ask some developers you know with ad-supported apps for a rough revenue per user number, and take the average. Or talk to a rep at an advertising provider and try and get an honest guess out of him.
There are a lot of mobile advertising networks. A lot of the analytics companies have ad networks connected with them (Flurry, Mobclix), a lot just are ad networks (Ad Mob, In Mobi). There are tons of advertising providers. Tons. Ask around, see who has used what and how they like them.