Is Kickstarter selling dreams?
blogs.reuters.com
blogs.reuters.com
I think this is by far the most interesting sentence in the entire article. Traditionally we think of the web as a globalizing force, which will tend to strengthen big business: I might choose a mom-n-pop bookstore over Barnes and Noble if it's nearby and I'm buying in person. But online it will be at a severe disadvantage, and I'm not likely to find it at all unless I set out for it specifically. It's interesting to think that there may be an online equivalent of this physical proximity effect in the social graph. This possibility seems to open up lots of interesting avenues for discussion.
Is that social? Even if you never do any kind of actual socializing, in the traditional sense?
Sounds to me like the internet allows us to strongly connect with anything and anyone we have experience with, no matter how tangential, while filtering out the rest as noise.
That's more like seeing that other people like something and you decide to try it out.
I strongly limit my time in which I try new things that other people like.
On the other hand, things that I already have experience with and like, have a far lower threshold for my time.
Answer to the headline, in spite of Betteridge's law, is 'yes they are.' More along the lines of why would you invest your money in a Kickstarter project? And the answer is that what you imagine it will be like greatly exceeeds what it actually will be like.
I pointed this out to in another conversation that making a good pitch is a lot simpler than making a good product (We were discussing the difference between hype and reality, our examples were the RasberryPi and the Ouya). And people buy into the pitch, sometimes overwhelmingly so, and when it comes up short they often blame the pitchman not themselves.
I experienced a bit of this first hand when putting together 'hobby' robotics projects with folks. There is no amount of disclaimer that can break the spell.
It reminded me of a t-shirt I saw which was an expression "Makers != Engineers" and I thought it a bit snarky at the time but realized there is a grain of truth there. Anyone can have an idea, but not all of them can execute on it.
As an adult you'll learn that the stuff on kickstarter isn't as fun with out VFX and a DSLR with a low depth of focus.
I am sure there will be failures, but I think you're being a little overly cynical.
I haven't spent much time on Kickstarter, but my impression is that a lot of people are being handed money for ideas before they discover out how hard it is to turn those ideas into a tangible quality product.
I just launched a kickstarter ( http://www.kickstarter.com/projects/1402474606/the-ilex-edc-... ) and it was clear there was at least some human involvement in the approval process.
And wouldn't you know it, all that remains of the project is a website "under contruction" and no estimates of delivery for the product. Dodged a (cheap) bullet there.
Strangely, there are over half as many investors between $25 and $50, which means they account for more of the invested dollars.
Again, there are over half as many investors between $50 and $100 as 25-50.
Which means, the whales are where the money is at.
I'd quibble with your definition of "whale" here (if you use it for $100 what would you use for the $1k / $10k tiers which do fill up for some projects), but "Higher price points are worth more gross revenue" is a) useful to know and b) entirely in line with my expectations.
For Kickstarter projects, maybe your low-denomination tier is more about expanding your marketing reach than it is about the money it raises directly.
I looked at a few funded projects with large tiers; the bigger donations were often friends and family. So not really fair; they didn't need kickstarter to get that money. I'm not sure there are any real whales at all.
"Even if an existing magazine looked really good on the newsstand"
Ok all of the above is true. But if you passed the newsstand and saw the ten people in front of you all buying an issue, or, when you see a line at a restaurant you take notice and think something is special that is going on. Or if you walk into the office and see your friends bought the magazine what happens then?
To me, that is what is happening with kickstarter (among other things of course obviously). There is a lemming effect same reason people will follow people who park their cars on the lawn at an event (even if the sign says "no parking") or ignore a persons plea (famous NYC case years ago) if others aren't doing something.
That to me is the behavior that is going on with kickstarter. You see others are contributing. You wonder if they know something you don't. You decide to take advantage.
Edit: "You wonder if they know something you don't." I probably didn't state this as well as I could. In the shortness of time let's look at it this way. You see a pebble watch raises a million dollars on kickstarter. That definitely creates a halo in your mind to strongly doing the same. Now you might say "chicken and egg" to that but the fact is observation of what others are doing who are like minded generally sways people in a certain direction.
Think of it as a geeks shopping channel.I had backed six projects, one with near $1000 and I'm really happy of what I got, actual things. Maybe it is just me but I see ks as the extension of the real world.
In the real world there are people that you can't trust, but there is also people that you can, and most important that you SHOULD TRUST if you want to enjoy life.
We will always have the cynics and critics that enjoy trashing any new effort and from the convenience of their sofa, and that even get a life from that, but , it is not the critic who counts, the world is made by the people brave enough to risk and fail.
I don't think anyone is sure if this was a scam, or if he or she is genuinely crazy. But, people funded a board game, and now the sun says no.
However, to be fair to the board-game-maker, it appears that, as of just this week, she is producing something:
http://www.kickstarter.com/projects/1820893788/katalyka/post...
The much larger gray area has been in cases where it's: "Hey contribute $100 and get this awesome gadget in a month!" that have failed to deliver anything.
Most of those cases have at least seemed to be good intentioned failures where the project owners didn't anticipate just how difficult it is to manufacture and ship products or they were just wildly naive in their estimates, but again it is impossible to tell.
To date, these haven't seemed to have made an appreciable dent in the amount of crowd sourced funding happening.
>MYTHIC: The Story Of Gods and Men, has just been busted by forum users at Reddit, SomethingAwful and Rock, Paper, Shotgun... Turns out the art was cribbed, the text for backer rewards was copied and pasted from another Kickstarter project, and even the office photos were from another game studio, Burton Design Group.
http://betabeat.com/2012/04/this-is-what-a-kickstarter-scam-...
When you're essentially trading money for concept art, there's a lot of potential to get scammed.
But yes, Kickstarter is selling dreams. It's helping start-ups take off simply by believing in their vision.
Funny. I applied to KS two years ago and they rejected me because "they don't fund start-ups."
By the onion