From this interface you can launch games, modify all your settings, pull up performance metrics, change refresh rate, change your CPU / GPU TDP, enable FSR or other scaling methods, etc. all using just a controller with no assumptions about you having a keyboard / mouse handy.
You *can* launch into a regular desktop environment optimized for keyboard and mouse whenever you need to do certain things on it, but the main focus and value add of SteamOS is the controller friendly interface, and lightweight, resource optimized environment.
By far the biggest difference is that SteamOS is an immutable OS. As far as I understand, any additional package (outside of flatpacks) you install will wiped out on an OS update. So everything is fine if what you need is packaged as a flatpack, otherwise you have to hack around.
SteamOS is really about bringing that final experience to the most number of people, and I am really supportive of their efforts!
Maybe I'll try to dual boot Linux and SteamOS, just to have a "safe" and working Steam environment.
Install Steam, install game, play it. That is mostly it.
Very few games require some fiddling with Proton versions, but I reckon that the fiddling would be the same on SteamOS.