That's why added it in as an optional extension. It is a part of the larger engine project, but it is completely optional.
I like the C++ principle of paying only for what you use.
I like the C++ principle of paying only for what you use.
The RPG engine was just an example of why it may not be such a universal thing, I'm not saying it's bad - but clearly you think that is not "bloat" whereas to some it might be. So it's maybe better to head this off at the pass and just write a little paragraph with some examples of bloat you have observed in other engines that you have consciously avoided in Tramway.