What is ‘turbobloat’?
From context, I interpret it to be ‘graphics tech I don’t like’, but I’m not sure what counts as turbobloat.
From context, I interpret it to be ‘graphics tech I don’t like’, but I’m not sure what counts as turbobloat.
If you're making a game that needs those features, obviously you'll need to bloat up. If you're not, maybe this SDK will be enough and be fast and small as well.