I've heard this twice today so curious why it's being mentioned so often.
I've heard this twice today so curious why it's being mentioned so often.
It's like BMW comparing new M5 model to the previous gen M5 model, while previous gen is on the regular 95 octane, and new gen is on some nitromethane boosted custom fuel. With no information how fast the new car is on a regular fuel.
Does normal gamers actually notice any difference on some normal 4k low latency monitors/tvs? I mean any form of extra lag, screen tearing etc.
Seems like we're now in the Intel CPU stage where they just keep increasing the TDP to squeeze out a few more percentage points, and soon we'll see the same degradation from overheating that they did.
So why should we consider to buy a GPU at twice the price when it has barely improved rasterization performance? An artificially generation-locked feature anyone with good vision/perception despises isn't going to win us over.
I've found it an amazing balance between quality and performance (ultra everything with quality DLSS looks and run way better than, say, medium without DLSS). But I also don't have great vision, lol.
Nvidia has done that in the past already (see PhysX).
DCS World?