Do you have a source for this? Doesn't sound like a very good idea. Nor do I think there's additional latency mind you, but not because it's not interpolation.
Do you have a source for this? Doesn't sound like a very good idea. Nor do I think there's additional latency mind you, but not because it's not interpolation.
Extrapolation means you have frame 1, and sometime in the future you'll get a frame 2. But until then, take the training data and the current frame and "guess" what the next few frames will be.
Interpolation requires you to have the final state between the added frames, extrapolation means you don't yet know what the final state will be but you'll keep drawing until you get there.
You shouldn't get additional latency from generating, assuming it's not slowing down the traditional render generation pipeline.
It is also just plain unsound to think that it'd not be interpolation - extrapolating frames into the future means inevitably that future not coming to be, and there being serious artifacts every couple frames. This is just nonsense.
I checked through (the autogenerated subtitles of) the entire keynote as well, zero mentions there either. I did catch Linus from Linus Tech Tips saying "extrapolation" in his coverage [1], but that was clearly meant colloquially. Maybe that's where OP was coming from?
I will give you that they seem to intentionally avoid the word interpolation, and it is reasonable to think then that they'd avoid the word extrapolation too. But then, that's why I asked the person above. If they can point out where on that page I should look for a paragraph that supports what they were saying, not with a literal mention of the word but otherwise, it would be good to know.
[0] https://www.nvidia.com/en-us/geforce/news/dlss3-ai-powered-n...
Which fits with them having same latency.. have to wait for that next frame.