It should be the default hashmap for everybody, I'm using it for years.
In my experience, the main drawback is cognitive complexity: there are not one but four different implementations of map and set provided, each with slightly different memory and compatibility tradeoffs, and using the wrong one may break existing code that depends on (for example) stability of pointers to elements or iterators during set mutation.
Benchmarks [1] only cover the random insert workload. Why doesn't it include other types of workloads? Inserting into the hashmap is not the only interesting workload that there is. How about mixed workloads, read-only workloads, workloads that fit in LLC and ones that do not etc
Benchmarks only contrast the implementation against std::unordered_map. Why not against Abseil's flat_hash_map as well because that's a library that this work, according to information on the page, is based on?
Benchmarks only display 8-threads concurrency scenario and again only in random insert workload. This isn't a particularly high concurrency figure. I could make a "for-concurrency" wrapper around std::unordered_map, or Abseil's flat_hash_map, with RW-lock and modulo arithmetic to minimize the contention in probably no more than 100 lines of code. And it would scale to as many cores as there are on the machine.
In general we have CPU systems with hundreds of cores nowadays, so I think it’s hard to say something is “the problem” as far as parallelism goes. For example, I have a problem where I got a 100x speed up in the “computationally difficult” part of the problem… suddenly all the stuff that looked too cheap to bother with became more noticeable!