If DLSS4 and “MOAR POWAH” are the only things on offer versus my 3090, it’s a hard pass. I need efficiency, not a bigger TDP.
If DLSS4 and “MOAR POWAH” are the only things on offer versus my 3090, it’s a hard pass. I need efficiency, not a bigger TDP.
https://wccftech.com/nvidia-is-rumored-to-switch-towards-sam...
Coincidentally, the 3090 was made using Samsung's 8nm process. You would be going from one Samsung fabricated GPU to another.
I suspect there is a correlation to the price that it costs Nvidia to produce these. In particular, the price is likely 3 times higher than the production and distribution costs. The computer industry has always had significant margins on processors.
If the only way to get better raw frames in modern GPUs is to basically keep shoveling power into them like an old Pentium 4, then that’s not exactly an enticing or profitable space to be in. Best leave that to nVidia and focus your efforts on a competitive segment where cost and efficiency are more important.
Turn down a few showcase features and games still look great and run well with none or light DLSS. UE5 Lumen/ray tracing are the only things I feel limited on and until consoles can run them they'll be optional.
It seems all the gains are brute forcing these features with upscaling & frame generation which I'm not a fan of anyway.
Maybe a 7090 at this rate for me.