I basically announced Minecraft 2
twitter.com
twitter.com
The premise was something along the lines of the sleep timer had a byte overflow error or something and instead of sleeping 10 years, it ended up sleeping thousands...
( Edit for spelling I hope )
If Carmack mentioned a new game he was working on every other week people would stop and listen (and it would likely eventually materialize), but with Notch it feels more like "Oh, it's the annual big announcement where he reminds people that he makes games and that he continues to exist.", but the past few of those announcements have been filled with redirected ire (see: Microsoft, fans, the gaming industry, government, money), and the comments are filled with guru-like personal advice replies to fan questions about video games w.r.t. questions that don't call for the advice whatsoever.
All the more power to him if he releases another hit. I happened to think that the personality traits he acquired after his success are at odds with further critical successes.
The Roguelike he's talking about has been his main focus for a few years now and he recently made the announcement that he's been stealth developing it in a real office with a real team. The real company in question: https://x.com/BitshiftEnt
But now he's apparently wondering if the fact that people really really want a minecraft 2 should affect his goals.
I can't imagine what you'd want in a "Minecraft 2" that isn't already in Minecraft or Roblox.
I recall Java Minecraft modders having to optimize it themselves because the stock game was generating hundreds of megabytes of garbage collected heap objects every second, amongst other things.
Also the main reason the Java version is still around, and used as prototype to features that only afterwards land on Bedrock, is how limited Bedrock modding capabilities versus the Java version are.
Only a couple of custom points via JSON files, or JavaScript with limited API surface, instead of the whole engine.
https://www.curseforge.com/minecraft/mc-mods/distant-horizon...
You can just make better Minecrafts, but never Minecraft 2.
Also, the game was huge success long before it was sold to MS.
https://web.archive.org/web/20181212110808/https://notch.tum...
It’s not a clone of anything, it’s a genre idea that was floating around at the time and his is the version that took off. Sure it wasn’t divine inspiration in a vacuum, but nothing ever is. Predecessors had plenty of time to take off before Minecraft, and did not. Minecraft thoroughly took off before it sold out, I think it was the most expensive game acquisition ever. Minecraft didn’t engage in any sort of shady suppression, people just liked it.
And Notch isn’t an asshole, he’s clearly just some guy who found himself with billions and, like most people, didn’t suddenly become somebody who knows what to do in that role. He did the “rich guy stuff” that every average person would, then he started grasping at what’s next while becoming increasingly aware of himself as the limiting factor. You could say he should let people guide him, but he’s got millions trying and nobody to pick between them but himself.
Who cares man, he’s less evil than just about every other billionaire. The only way Notch is somebody to be pissed off at is if you expected him to be smarter and better than the rest of us just because he’s rich now, and if that’s how you think then the problem is you.
See the recent HN post “I am rich and I have no idea what to do”.