Voxels was an interesting technique for about five minutes in the early 90s, but they could never really be rendered at a high enough resolution for them to look good imho.
It looks good from a distance but as soon as you go near anything it devolves into a pixelated mess.
You should check out the game Teardown and then perhaps you will modify your perspective
Or maybe not, because it looks really bad compared to other, more or less state of the art engines. The most remarkable thing about Teardown is its physics, not its graphics.