I disagree completely with the implication of last paragraph. For one thing, if an employee has only busywork to do, that is the fault of the elites running the company, not the employee.
To jump from "managers don't know how to allocate tasks" to "the employee being managed is an unthinking, fungible automaton" is enormous.
The disdain of this shithead toward coworkers is misplaced. He accuses his coworkers who are being mismanaged of being NPCs when it's more apt to accuse the managers of being bad "game designers," to carry the analogy further.
It's also a weird analogy to make in 2025, when co-op games exist. What mental deficiency, what arrogance must you suffer from to analogize coworkers to pre-programmed non-humans when actual humans play the games with you these days?
Edit: His entire line of thinking reminds me so much of the stupid geeks in high school who looked at athletically-gifted classmates and said "they aren't deep like I am." Give me a break. The shallow ones are the ones incapable of identifying the spark of the divine in people different from themselves.