MMO Architecture: Optimizing Server Performance with Lockless Queues
prdeving.wordpress.com
prdeving.wordpress.com
/goes back to thinking about the fastest in-mem DBs and how they might work in such a stack
Regarding DBs...MMOs don't rely on them that much, it's safe to have everything in memory and persiste from time to time, and if it goes down, you just pull the backup and are good to go.