- why is Doom gameplay is shown alongside recording of someone coding a player logic? Was it the developer recording the screen and narrating, explaining what he means with that line of code?
- I see appeal to "relive" your own code (so you have a mental model of problem domain and the code base in your head). But how is it supposed to work for onboarding new developers? Even in the code examples in video, how does one understands the thinking - like, what are those magic constants (dist == 200), for example? Is there audio narration or what?
Also, I believe that next year will be the true explosion of agentic code editors, so how is it gonna work here? Is it going to capture prompts in Cursor/Windsurf? Will it even be easy to follow what changes AI assistant made in bulk in multiple files. Since I switched to Windsurf, the speed and workflow is so dramatically different from that old-school person typing coding workflow.