Ouya Approaches $5 Million In Backing, Attracts 5x Goal (So Far)
thepowerbase.com
thepowerbase.com
Yes, we haven't seen an android device targeted for gaming yet, but AFAICT, there is nothing this will do that you can't already do with something like an mk802[0]. Similarly, decent tablets can be had for $100[1]. Now, both of these have slower GPUs (mali 400, as SGS2), but come 9 months when this is actually meant to be available, i'm certain there will be better-than tegra3 hardware available in that price range. Further, most people could just connect their phone via hdmi and a PS3 controller to get the same result.
Another angle of looking at it could be as reference hardware, like a nexus device for gaming. That would have advantages.. (better dev support etc etc) but its userbase is going to be a drop in the ocean compared to other android devices- take the SGS3 for example-- 9m pre-orders. This is currently at 0.05m.[2]
I do wish these guys luck however.The fundraising is impressive however you look at it. I do see ARM devices taking over a large chunk of the conosle space[3], and i do see a mobile OS involved. A greater degree of freedom than the big boys (although not than android) is welcome, as is the competition. I really hope we get some quality in-room multiplayer back-- and this could help to spur that-- which hasn't been a first class citizen since way back in the n64 days(!). But there is no guarantee that anything will change.
Ultimately, the success of the fundraising could be its own downfall, attracting google/apple/microsoft to compete. We all know how much they want presence in the living room. OUYA's interface is more suited for a game pad, but it's nothing that couldn't be matched with an app, or an android update.
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0. $74 USB-stick PC.
1. I would post retail links but i don't want to come accross advertising. Check out cnx-software.com or armdevices.net if you wish to learn more.
2. based on a lazy $5m/$100. Extrapolate linearly over the 30 days and you still only have 0.3m.. a case which would smash all kickstarter funding into oblivion. People buying this would be expected to buy more games.. but we are looking a 30:1 ratio to match the big boys in the most optimistic case.
3. IMO the days of the monolithic console are numbered- mobile OS's have made gaming on an upgradeable platform as simple as the consoles, which will be soon out-dated by the relentless pace of progress in the ARM/mobile GPU world.
If they do deliver will that finally be enough to silence the crowdfunding naysayers?
There are plenty of well-meaning people who want to do a lot, but are incredibly poorly positioned to do it. Or do we want to limit crowdfunding to near slam-dunk ideas?
I think it's a problem that Kickstarter has brought out a lot of very, very green entrepreneurs with little experience actually shipping product. But what can we do about it without throwing the baby out also?
I do think they are setting themselves up for some serious pain - it's very difficult to turn down money. I think originally Ouya had a 5,000 limit on the $99 reward. Now they are offering 80,000, and the estimated delivery date hasn't changed. If their delivery was to slip (not all that surprising) the number of vocal angry customers who maybe don't fully understand the nature of Kickstarter funding is going to be much greater.
Good luck to them - but it's important to go into this sort of thing with some sense of proportion. Even the best intended and funded projects can and do go a bit awry on the way to delivery. Just look at the team behind Ouya - their designer, Yves Behar, is a talented man, but two of his most well known projects (OLPC and the Jawbone Up) had significant delivery issues.
They'll go down in the tech history books as one of the biggest failures ever.
You don't know why he chose to end his life -- nobody does -- and making up stories about it is irresponsible. Even those closest to him have competing explanations, e.g. http://www.businessweek.com/articles/2012-05-10/on-diasporas....
Articles: http://money.cnn.com/2011/11/14/technology/diaspora_cofounde... http://www.ibtimes.com/articles/249210/20111114/ilya-zhitomi...
Edit: "The San Francisco Office of the Medical Examiner formally ruled the death a suicide last month." - http://www.businessweek.com/articles/2012-05-10/on-diasporas...
We now have the option to forego the traditional cycle of [product development -> promotion -> sales] and instead pursue a [promotion -> sales -> development] path, which reduces the risk of irrecoverable sunk costs significantly.
In a way, it shifts "risk" from the producer to the consumer.
I do think kickstarter is great, though.
Do you think that perhaps a few future scandals at Kickstarter would spur a "staged release" of funds to the project? (somewhat like how Greece receives its bailout funds in successive packages upon hitting milestones, rather than in one lump sum)
I'd personally love to see Kickstarter take it a step further and offer incentives where the backers can become more like Angel investors, but I'm sure there are a lot of difficulties involved in that...
They're perfecting the definition of "disposable", with products that fall into a range of "If this turns out, I'll be in on it, if it doesn't, I'm out x-hundred bucks, so what?".
Not everything will be on Kickstarter. This is not a systematic push to move responsibility to the customers. It’s just a fun distraction.
The race is on!
Please let us know where you're buying a gaming-quality $100 phone or tablet from!
Are you saying that none of the OUYA backers has an Android phone or tablet?
Yeah, the phone has an HDMI output. So does the tablet.
> And does anyone even make games for phones that would benefit from being on a TV?
Are OUYA making games? I'm genuinely asking, I'm not sure why people get so indignant about my question.
A open console that's easily to hack on, be it software- or hardware-wise, would only be a good thing. And judging by the insane amount of money that has been pledged in this short time there is also a good market for one.¨
I think the OUYA will be a good thing, and the main benefit over just connecting your phone to the TV is that the console is created for being connected to a TV.
The games are created for being on a TV, which changes the genre of games from Angry Birds style phone games to games like Quake or whatever else you might usually play on a console.
That's sort of what I was trying to say with my previous questions, you might be able to connect your phone to the TV and have a equally good device, but the market and community the OUYA will create is what makes it valuable to me.
There is no company that will make a videogame that suits the TV on the off-chance that you connect your mobile phone to one. :/
If it's an Android phone, then, yes, because Ouya is likewise an Android device and (unless they are tragically stupid, but I don't know for sure because they still have no developer information) is using the Android gamepad API so you could do the exact same thing with your phone.
I can't connect my phone to a TV as far as I know (SGS2), it might be possible but honestly I have not researched it because it's not something I would be interested in.
A open console with a good controller that is easy for independent developers and others to get into would be great.
The optimism is nice and all, but the console is nothing special and it has a laughably small userbase. Even XBLIG is a better bet than this, and XBLIG is terrible. There's no way Ouya, or any other "open source gaming platform", is going to disrupt, or even come on the radar of, Sony and Microsoft's game groups.
You're in "year of the Linux desktop" territory, and it's important to realize when you're doing that and stop wishcasting.
Yes, Google Galaxy Nexus HDMI Dock.
https://play.google.com/store/devices/details/HDMI_Portrait_...
For $100 they are offering me a console that I could also use as a TV media center.
I think you are narrowing your view to people that own multiple gadgets, in my country that isn't the norm and I know that a cheap console could have a huge impact here.
It all sounds very doable to me so I totally don't understand all the negativity. Tablets have expensive screens and phones have complicated cellular capabilities.
The process you're describing is definitely workable and some games take advantage of it, but the Ouya focuses solely on making the experience of playing and downloading games painless. Whether or not they'll succeed is a different argument, but the Kickstarter proves that there's demand for such a product.
"Let’s open this sucker up!...We’re handing the reins over to the developer with only one condition: at least some gameplay has to be free."
They aim to produce an open platform for TV gaming that puts requirements on how games are distributed. What?! Doesn't sound "free" to me.