Did they build the engine from scratch? 114975 man hours on a 2D game is unthinkable!
Iterating on all the things that make the game fun is hard, and making all the ”content” in a game like Stardew Valley is very time consuming.
But a 2D engine that should only support exactly what the features need from Stardew Valley? Doesn't seem insurmountable, although I wouldn't exactly take that approach myself.
It’s not if you just write the code you need for your game.
99% of people getting stuck on it have no real desire to make an actual game.
Iterating on the game content itself: _Insane_ amounts of effort, in my experience.
[1] https://community.playstarbound.com/threads/game-development...