On the other side, I'm switching to game dev and it became a very useful companion, outputing well known algorithms. It's more like an universal API rather than a junior assistant.
Instead of me taking time to understand the algo in the details then implementing, I use GPT4o to expand the Unreal API with missing parts. It truly expands the scope I'm able to handle and it feels good to save hours that compounds in days and weeks of work.
Eg. 1. OOB and SAT https://stackoverflow.com/questions/47866571/simple-oriented...
2. Making a grid system using lat/long coordinates for a voxel planet.