Genuine question. I know little of QT and nothing of its history re: Swift or version 5.
QT is bloated and resource intensive. Most of us don't want gigabytes of data being spent on special effects.
It's always about choosing the best compromise, I just think Qt is a very good one . It allows you to target many platforms with a declarative UI (QML) and a compiled language (C++ or other bindings). It's a superb form of abstraction layer compared to web apps.
But then consider for a moment that the entirety of Windows 95 is ~100 Mb installed.
I totally agree. We need to do better. But I still stand with Qt being a good option. There are ways to lower Qt apps binary sizes down to 11MB[1] or 8.3MB[2].
[1] https://www.qt.io/blog/reducing-binary-size-of-qt-applicatio...
Older and lighter toolkits like fltk are better.
Swift I can not see how it would bloat anything for end users. It’s just another compiled language.
Compared to WinUI, Android, iOS, GTk3+, let alone Electron, is there even a reason to hate/fear Qt past-2010 or so?
:-p