It also had “RD” and “SH”.
Pros: 1. Novel game mechanics - great combination of word spelling and spatial layout 2. Clean and intuitive interface, easy to get started 3. Natural drag-and-drop interaction
Suggestions: 1. Consider adding a timer/scoring system to increase competitiveness. I've implemented similar systems in my game and it definitely improves player engagement 2. Consider adding difficulty levels: - Limited space constraints - Adjustable number of letters - Word complexity tiers
If possible, I'd love to hear about your experiences in game development.
(From the console, the seed is "2024-12-09T08:00:00.005Z")
It worked well in ff on Android, except i did not see the final set of words in the end and share link got undefined in it:
I completed today's Fragment in 03:59. Think you can beat my time? Give it a try: https://playfragment.com/?=undefined
A small QOL suggestion: I too would appreciate a small delay on completion, so there's time for me to realise I've won before the game tells me I've won. Controls could be locked during this time.
We are working to address mobile responsiveness, removing some two-letter word combos, and adding a delay to the win state.
I'll keep you updated as it progresses :)
When I touch the page to move the blocks my browser wants to scroll the page instead.
Using DuckDuckGo browser on android.
Draggable but on loads sits in the top right corner.