The problem is that in 2024, kids can play video games and watch stupid videos in the comfort of their own home. Perhaps screens beat animatronics, ball pits, and whatnot, but there's no competitive advantage over superior alternatives in the new space.
Examples:
- Book stores. Cut costs to compete with online sellers. Move more and more digitally. Have no upside over pure online stores. Keel over.
- Radio Shack. Stop selling electronics components, and start targeting to the bigger market of cell phones. Have no competitive advantage over Best Buy or cell phones stores. Keel over.
In those situations, it's better to either:
* Shift business models (e.g. Radio Shack could become a very competitive makerspace, host kid afterschool programs, maker camps, and refocused on Raspberry PI, 3d printers, Micro:bits and similar).
* Shrink the business to follow a declining market without taking on debt (Radio Shack couldn't support the number of stores it had, but it could very much have supported 1/5 of the stores)
Both of those approaches usually require starting to adapt before the sky starts falling.