The version of Rogue then was quite a bit harder than later versions and it was almost unheard of for anyone to actually get the amulet and get back out. Then this one student started regularly making the high score list, and soon had pushed everyone else off. Then he got the amulet and got out. Then he did that enough time to have the high score list full of games where he got the amulet.
Then he stopped playing, until someone else would get on the high score list. Then he'd come to the computer center and play for maybe a half hour until he'd pushed them off the high score list.
This was driving everyone else completely nuts because he was, as mentioned, playing in the computer center. The way the terminals were arranged there was no privacy. Everyone else could watch him play, but no one could figure out why he did so much better than the rest of us.
He eventually explained it. He didn't actually do any one thing significantly better than the rest of us. For any given thing he was just slightly better. But he was slighted better at many things and that added up.
For example if most people were coming back through a room they had passed through the other way earlier they would take the most convenient route between the doors. That generally would not be simply the reverse of the route they had taken the first time through, because the first time they were exploring the room.
He on the other hand would take a route that only involved stepping places where he had stepped the first time through. That way he never sprung any new traps on the way back, unlike people who stepped in new places.