IMO you want those frames getting rendered as close to the monitor as possible, and you'd probably have a better time with lower fidelity graphics rendered locally. You'd also get to keep gaming during a network outage.
I've tried game streaming under the best possible conditions (<1ms network latency) and it still feels a little off. Especially shooters and 2D platformers.
The only concern is how well the new Intel drivers work (full support for DX12) with older titles which are continuously being improved (for DX11, 10, and some for 9 others via emulation).
There's likely some deep discounting of Intel cards because of how bad the drivers were at launch and the prices may not stay so low once things are working much better.