Play this game: http://passage.toolness.org/
It's 5 minutes long.
Read the creator's discussion on it: https://hcsoftware.sourceforge.net/passage/statement.html
Hardly seems consumeristic. And there's a huge pile of games like this out there.
I share your appreciation of Passage, it is a poem by another shape and a truly _different_ thing. Thank you for even mentioning it, it made my day.
Sure. None of those are necessary.
If I sing a song to myself, is that consumerism?
If someone else hears my singing and enjoys it, with no discussion of payment or exchange from either side, is that consumerism?
Either way, real question; are nft's still being traded?
The community I grew up in could not accurately be described as poor, but money was tighter than in a lot of places. So people in this community prize getting good value for money, and not being tricked into wasting money.
I don't care if that Funko Pop plastic figurine or that Magic The Gathering card is actually an investment that will go up in value, I ain't collecting shit.
In my mind, the collectables market is only for a small fraction of the population - fools, and people with more money than sense.