C64 Basic Tutorial: Using String Manipulation to Write a Text Adventure
retrogamecoders.com
retrogamecoders.com
[0] https://sheep.horse/2017/2/usborne_computer_books.html (self link)
I'm grateful I was able to show off a very simplistic 'choose your own adventure' type program to her before she died. It was mostly ASCII art, more of a proof of concept and less than 10 screens, but still.
I still have my C64. It now has a USB interface and I don't use it much these days sigh
I suspect you made your granny very proud and quite rightly so. A couple of little girls call me grandad these days ...
Adventure Island https://www.youtube.com/watch?v=C9qSw3BZ5n4
Adventure Island Rebirth https://www.youtube.com/watch?v=wZZzcRhFuXk / Source code: https://github.com/benheck/AdventureIslandAtari800
More Atari BASIC Games https://www.youtube.com/watch?v=c2W1THaLqhk
I did 2023 Advent of Code with my own compiler and this was the biggest challenge I ran into. I only had 32-bit integers at the time so I had to manually implement 64-bit math and number formatting within the language to be able to do the puzzles. You would probably have to do the same in BASIC.
There are Microsoft BASICs that have 64-bit floats, such as built into ROM on the TRS-80 Model I, III and 4 w/Level 2 BASIC, TRS-80 Model 100/102, TI-99/4(a), Apple III, and MSX systems, or on cartridge such as Microsoft BASIC for the Atari 8-bit computers.
That book series was my first take into role playing and adventure games, have quite a bunch, at least those that happened to be translated into Portuguese.
honestly this and the few comments so far are a surprise to me. i thought i was a rare breed that spent all my time on this kind of programming