We also use Python in some places, including the shitty Python type-system (and some cool hackery to make SQLAlchemy feel very typed and work nicely with Pydantic).
We also use Python in some places, including the shitty Python type-system (and some cool hackery to make SQLAlchemy feel very typed and work nicely with Pydantic).
Isn't it strange that back when Python (or Ruby) didn't even have type hints (not type checkers, type hints!), it would easily outperform pretty much every heavily typed language?
Somehow when types weren't an option we weren't going towards the cliff, but now that they are, not using them means jumping off a cliff? Something doesn't add up.
There's also a larger understanding that as programs get larger and larger, they get harder to maintain and more importantly refactor, and good types help with this much more than brittle unit tests do. (You can also eliminate a lot of busywork tests with types.)
A certain generation of devs thought types were academic nonsense and then relearned the existence of those features in other languages. Now they are zealots about using them.
We’ve come a long way from the C++ or Java I wrote when I was young, where types were named and renamed constantly. As I understand it, even C++ has the auto keyword now.
#include <string>
auto func(auto x, auto y) -> auto {
return x + y;
}
auto main() -> int {
auto i = func(1, 2);
auto s = func(std::string("a"), std::string("b"));
}
`int` is required as a return type from `main`, but everything else is inferred. This works because `func` becomes a template function where each parameter type is a separate template type, so you get compile-time duck typing. It also works with concepts (e.g. `std::integral auto x`).It's quite neat, but I don't think anyone actually writes code this way, except for lambdas.
Erm yes we were. Untyped Python wasn't magically tolerable just because type hints hadn't been implemented yet.
https://charliereese.ca/y-combinator-top-50-software-startup...
Startups are also more likely to do monoliths.
For Enterprise & microservices, you will start to see more Java/Go/C#.
Regardless, to me enterprise represents legacy, bureaucracy, incidental complexity, heavy typing, stagnation.
I understand that some people would like to think that heavy type-reliance is a way for enterprise to address some of it's inherent problems.
But I personally believe that it's just another symptom of enterprise mindset. Long-ass upfront design documents and "designing the layout of the program in types first" are clearly of the same nature.
It's no surprise that Typescript was born at Microsoft.
You want your company to stagnate sooner? Hyperfixate on types. Now your startup can feel the "joys" of enterprise even at the seed stage.
The real enterprise death doesn’t come from types. It comes from tasteless over use of classes - especially once you have a complex web of long lived objects that and all reference each other. Significant portions of code in these codebases ends up dedicated to useless tasks like lifecycle management instead of the actual work of your application. It’s kind of the code version of corporate beaurocracy - classes everywhere devoted to doing BS jobs.
It’s not complicated people. Just write the code that tells the computer what you want it to do. No more. Unnecessary encapsulation and premature abstraction will kill your velocity dead.
Besides nobody is claiming that it's impossible to build a successful products with dynamic typing. It's just not as good. You can build a successful product with zero comments in your codebase, doesn't mean it's a good idea.
Again, the evidence (as limited as it is) suggests otherwise. You are more likely to succeed if you're going with dynamic language and not doing "proper engineering". This has been widely accepted before type-checker era, and I see no reason why it would be different now. Utilize type checker when it's free, but don't waste time on type puzzles.
"Proper engineering" doesn't get you to product-market fit faster. All it does is tickle your ego.
Inserting a library that wraps an existing one to add new features has been a nightmare in every statically typed language I’ve used — including times it’s virtually impossible because you’d need the underlying library to understand the wrapper type in its methods.
In Python (with duck typing), that’s a complete non-issue.
I see your point - I certainly find myself reaching for clever high level patterns less in typescript than I do in JavaScript because complex typing can get in the way. But also, programs that make heavy use of metaprogramming are often, also, harder to read and debug. There’s something very nice and straightforward about explicit, concrete types.
I used a HTTP requests library in a nuxtjs app (probably nuxt's native library) and I spent too much of my time conjuring the request and response types that would please the type checker. It was extremely frustrating because the code would work in Javascript but the compiler wouldn't accept it because of typing.
I can't give you the details because I'm not at my computer now but the type was a mix of HTTP verbs and the structure of the JSON response. I gave up after a while and rewrote the code using fetch and no types. If they stand between me and the final result they can go down the drain.
It doesn't happen too often, but its definitely annoying.
In cases like this, the easiest way is to just add as any to your expression - which essentially turns off type checking for that expression. Maybe that's what you did?
fetch('foo.json', {...} as any)
I don't think there's anything wrong with this. Using typescript types for only 95% of your code rather than 100% still provides a lot of value in my opinion.You can also ctrl+click on functions like this and read the actual types they're expecting.
const response = await fetch(
url,
{
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify(reqData),
}
);
const resData: ApiResponse = await response.json();
then I parsed resData. The JSON in the response is still type checked but I don't have to fight anymore with the HTTP library. I can't remember what it was as it never made it into a commit.It can be slightly laborious to manually wrap a bunch of operations so you can override something, but it's more of an annoyance/inefficiency than something that adds cognitive overhead. That said, many languages (eg structurally typed ones like TS) it should be a non-issue.
No it didn't. It outperformed Java 1.2, and people thought that Java 1.2 was what a typed language looked like. Python always sucked compared to OCaml (yet alone OCaml with a decent IDE), but OCaml had a weird syntax and the documentation was in French, so no-one cared. Now that we finally have a copy of OCaml with curly braces and a critical mass of obnoxious fanboy hype, more people have noticed.
The other side is those people who do not find those kind of bugs annoying, or they simply don't get hit by such bugs at a rate that is high enough to warrant using a strong type system. Developers who spend their time prototyping in ipython also get less out of the strong types. The bugs that those developers are concerned about are design bugs, like finding out why a bunch of small async programs reading from a message buss may stall once every second Friday, and where the bug may be a dependency of a dependency of a dependency that do not use a socket timeout. Types are similar not going to help those who spend the wast majority of time on bugs where someone finally says "This design could never have worked".
Anyhow, no need to rehash the same arguments, there was a long thread here on HN about the post, you can read some of it here: https://news.ycombinator.com/item?id=37764326
I've read that F# has units, Ada and Pascal have ranges as types (my understanding is these are runtime enforced mostly), Rust will land const generics that might be useful for matrix type stuff some time soon. Does any language support all 3 of these things well together? Do you basically need fully dependent types for this?
Obviously, with discipline you can work to enforce all these things at runtime, but I'd like it if there was a language that made all 3 of these things straightforward.
Matrix dimensions are certainly doable, for example, because templates representing mathematical types like matrices and vectors can be parametrised by integers defining their dimension(s) as well as the type of an individual element.
You can also use template wizardry to write libraries like mp-units¹ or units² that provide explicit representations for numerical values with units. You can even get fancy with user-defined literals so you can write things like 0.5_m and have a suitably-typed value created (though that particular trick does get less useful once you need arbitrary compound units like kg·m·s⁻²).
Both of those are fairly well-defined problems, and the available solutions do provide a good degree of static checking at compile time.
IMHO, the range question is the trickiest one of your three examples, because in real mathematical code there are so many different things you might want to constrain. You could define a parametrised type representing open or closed ranges of integers between X and Y easily enough, but how far down the rabbit hole do you go? Fractional values with attached precision/error metadata? The 572 specific varieties of matrix that get defined in a linear algebra textbook, and which variety you get back when you compute a product of any two of them?
A lot of my frustration it is that the ergonomics of these things tend to be not great even when they are available. Or the different pieces (units, shape checking, ranges) don't necessarily compose together easily because they end up as 3 separate libraries or something.
And then there's a subtlety where units might be preserved, but x may be "absolute" where as (x - x) is relative and you can do operations with relative units you can't with absolute units and vice versa. Like the difference between x being a position on a map and delta_x being movement from a position. You can subtract two positions on a map in a standard mathematical sense but not add them.
Anecdotally, I find these are the same people who work less effectively and efficiently. At my company, I know people who mainly use Notepad++ for editing code when VSCode (or another IDE) is readily available, who use print over debuggers, who don't get frustrated by runtime errors that could be caught in IDEs, and who opt out of using coding assistants. I happen to know as a matter of fact that the person who codes in Notepad++ frequently has trivial errors, and generally these people don't push code out as fast they could.
And they don't care to change the way they work even after seeing the alternatives and knowing they are objectively more efficient.
I am not their managers, so I say to myself "this is none of my business" and move on. I do feel pity for them.
Anecdotally, I was just writing a generic BPE implementation, and spend a few hours tracking down a bug. I used debug statements to look at the values of expressions, and noticed that something was off. Only later did I figure out that I modified a value, but used the old copy — a simple logic error that #[must_use] could have prevented. cargo clippy -W pedantic is annoying, but this taught be I better listen to what it has to say.
Well, one of my coworkers pushes code quite fast, and also he is the one who get rejected more often because he keep adding .tmp, .pyc and even .env files to his commits. I guess "git add asterisk" is faster, and thus more efficient, than adding files slowly or taking time to edit gitignore.
Not so long ago I read a history here in HN about a guy that first coded in his head, then wrote everything in paper, and finally coded in a computer. It compiled without errors. Slow pusher? Inefficient?
I've read and heard stories about these folks too, apparently this was more common decades ago.
To be clear, I don't think I could pull it off with any language. It's quite impressive and admirable to get things right on the first try.
Having said that, the thing is, languages were a lot simpler back then too. I'm not convinced this is realistically even possible with today's languages unless you constrain yourself to some overly restrictive subset. Like try this with C++, and I would be shocked if you can write nontrivial programs without getting compiler errors. Like to give a trivial example, every time I write my own iterator class for a container, I miss something when I hit compile: like either a comparison operator, or subtraction, or conversion to const iterator, or post-decrement, or subscript, or some member typedef. Or try it with python, and I bet you'll call .get() on something and then forget to check for null somewhere.
I would love to be proven wrong though. If anyone knows of someone who does this with a modern language, please share.
Head, paper, keyboard is what we did in the 80s when compilers were too slow to afford throwing code at them and fix the errors later. Was that code in the HN story a substantial piece of code or some 100 lines program? Our programs used to be small.
Also you can have .env in the .gitignore, yet someone create their file as .env.local and escape the .gitignore pattern. It's easy to come after and lecturing about creating a better .gitignore pattern, but it's even easier to at the very least take a little care of your commits even if it means slower speeds.
And lo and behold, they end up with _more_ design bugs. And the sad part is that they will never even recognize that too much typing is to blame.
Also I would say type hints sacrifice aesthetics, not readability. Most code with type hints is easier to read, in the same way that graphs with labelled axes and units are easier to read. They might have more "stuff" there which people might think is ugly, but they convey critical information which allows you to understand the code.
That has not been my experience in the past few years.
I've always been a fan of type hints in Python: intention behind them was to contribute to readability and when developer had that intention in mind, they worked really well.
However, with the release of mypy and Typescript, engineering culture largely shifted towards "typing is a virtue" mindset. Type hints are no longer a documentation tool, they are a constraint enforcing tool. And that tool is often at odds with readability.
Readability is subjective and ephemeral, type constraints (and intellisense) are very tangible. Naturally, developers are failing to find balance between the two.
I’m working with a medium size python program at the moment. It’s mostly written by someone smart but early career, and they’ve made a rabbit warren of classes and mixins that get combined in complex ways. I’ve been encouraging him to add types - and wherever those types exist, the code becomes 100% more legible to my code editor - and ultimately to me.
I don’t think I’d bother with types in Python for small programs. But my experience is that good type hints lay out a welcome mat to anyone who comes along later to figure the code out. And honestly, a lot of the time that person is the original author, just months or years after the code was written.
This is provably wrong. See https://peps.python.org/pep-3107/#use-cases
> Documentation for parameters and return values ([23])
> Let IDEs show what types a function expects and returns ([16])
> For example, one library might use string-based annotations to provide improved help messages, like so:
def compile(source: "something compilable",
filename: "where the compilable thing comes from",
mode: "is this a single statement or a suite?"):People are sacrificing this when they start using python in the first place
I use type hint press dot button get auto completes
The Rust Evangelism Strike Force used to be more subtle! (joke)
Sounds interesting. Can you elaborate on the cool hackery? We introduced SQLModel recently but struggle in a few cases (e.g. multi-level joins). Do you know reference projects for SQLAlchemy and pydantic?
def c(prop: t.Any) -> sa.Column: # type: ignore
return prop
To make it possible to access sqlmodel properties as columns for doing things like `in_` but still maintaining type safety.Added types ourselves to the base model like this:
__table__: t.ClassVar[sa.Table]
Added functions that help with typing like this: @classmethod
async def _fetch_one(cls: t.Type[BaseT], db: BaseReadOnlySqlSession, query: Select) -> t.Optional[BaseT]:
try:
return (await db.execute(query)).scalar_one()
except NoResultFound:
return None
and stuff like this for relationships: def ezrelationship(
model: t.Type[T_],
id_our: t.Union[str, sa.Column], # type: ignore
id_other: t.Optional[t.Union[t.Any, sa.Column]] = None, # type: ignore
) -> T_:
if id_other is None:
id_other = model.id
return sqlm.Relationship(sa_relationship=relationship(model, primaryjoin=f"foreign({id_our}) == {id_other}"))
def ezrelationship_back(
id_our: t.Union[str, sa.Column], # type: ignore
id_other: t.Union[str, sa.Column], # type: ignore
) -> t.Any:
model, only_id2 = id_other.split(".")
return sqlm.Relationship(
sa_relationship=relationship(
model,
primaryjoin=f"foreign({id_our}) == {id_other}_id",
back_populates=only_id2,
)
)
I hope this helps, I don't have time to find all the stuff, but we also hacked on SQLAlchemy a bit, and in other places.It's in that funny position though where it is in danger of becoming synonymous with Flutter. Like Ruby and Rails.
The issue very much is a lack of a standard for the entire language; rather than it not being possible.
To my eyes, the problem of choosing useful defaults for complicated types/datastructures is independent of whether I add type hints for them.
I think I am missing something...
To me, this means I don't really understand the python type hinting at all, as adding hints to just one or two functions provides no value to me at all.
I assume I must be not using them usefully, as I've tried adding type hints to some projects and they just seemed to do nothing useful.
https://docs.pydantic.dev/latest/concepts/validation_decorat...
See either beartype [1] or typeguard [2]. And if you're doing any kind of array-based programming (JAX or not), then jaxtyping [3].
[1] https://github.com/beartype/beartype/
And typing JSON-like data is possible with TypedDict[1].
[0] https://docs.python.org/3/library/dataclasses.html
[1] https://docs.python.org/3/library/typing.html#typing.TypedDi...
How old is your Python, though? TypedDict is from 3.8. That was 5 years ago.
> @dataclass(frozen=True)
to create an immutable data class. @dataclass(frozen=True)
class Foo:
bar: int
baz: str
@classmethod
def new(cls, bar: int) -> "Foo":
baz = calculate_baz(bar)
return cls(bar, baz)
foo = Foo.new(10)To me, namedtuples are a convenience to give a nicer syntax than ordinary tuples in scenarios where I don't want the overhead of having to store a copy of all the keys with every object, like a dict would. Dataclass seems to be even more stuff on top of a class which is effectively even more stuff on top of a dict, but all the use cases of namedtuples are those where you want much less stuff than an ordinary class has. And I don't want to have to define a custom class just as I often don't define a custom namedtuple in my code but use the one the database driver generates based on the query, which is a very common use case for namedtuples as efficient temporary storage of data that then gets processed to something else.
Coming from the perspective of a religious python hater, their type hints are better than what you give credit for: Supports generics, nominative, structural, unions, bottom type, and literals.
What is missing is mainstream adoption in libraries which is a matter of time.
I don't think that's a big problem anymore. Between typeshed and typing's overall momentum, most libraries have at least decent typing and those that don't often have typed alternatives.
ORMs have entered the chat…
These sometimes use a lot of dynamic modification, such as adding implicit ID fields or adding properties to navigate a relationship with another type that is defined in code only from the other side.
It can also be awkward to deal with “not null” database fields if the way the ORM model classes are defined means fields are nullable as far as the Python type hints are concerned, yet the results of an actual database query should never have a null value there. Guarding against None every time you refer to one of them is tedious.
I’m not exactly the world’s loudest advocate for ORMs anyway, but on projects that also try to take type safety seriously, they do seem to be a bit of a dark corner within the Python ecosystem.
with sqlalchemy mapped_column, its less of an issue. django, otoh, seems too much magic for static type. (happy to be proven wrong).