Institutional memory and reverse smuggling (2011)
landley.net
landley.net
https://web.archive.org/web/20111228105122/http://wrttn.in/0...
Previous discussion on HN:
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and of course if one visits https://landley.net/history/ you can see that Rob has archived some things he found interesting: I'm writing a book on computer history. You can look at my mirror of stuff I found elsewhere on the web, or the scans of stuff I found at garage sales and such.
...which links to https://landley.net/history/mirror/index.htmlApologies for those who lose hours if not days to the rabbit hole therein.
I hope they read this.
Well I guess the fourth problem is it could be wrong, but that just comes with the territory.
Because it was compiled incorrectly by someone/some group without sufficient permission to do so, so referring to it would lead to corporate politiking.
This is beautifully written :-D
he's not supposed to know things he made and left behind. this all gets me thinking about the difference between the employees and "the company"
the employees are always the company, they embody it, like he used to. but as soon as he retires he's supposed to suddently not-know the secrets of the company? best to laugh at the absurdity
It's ironic how managers and executices in organization, especially but not limited to companies, are always stressing about the clock for a few minutes lost here and there by employees, yet are totally fine wasting days of productivity by not having a proper documentation process or practices.
We will be seeing this with nuclear soon. The only people I know that studied nuclear engineering or related fields are in their 60s. The renaissance of nuclear will put these people in high demand and a fresh cohort of young people will be drawn into it.
(now maybe they all work at NRC, I'll give you that)
These sentences made me think of the game Factorio. For those who don't know, in the original game (before the recent Space Age expansion) the official objective was to build and launch a rocket, leaving behind the still running automated factory which produced the parts for that rocket (and yes, one of the intermediate products is polymers, simplified in the game as "Plastic"). One can imagine someone, much later, encountering the long abandoned factory, still running and still producing polymers.
Space Station 13 was a little bit like that sometimes.
To my mind it just seems like something one would get assigned or throw into when looking into improving a process similar to the company in this story, but perhaps I am missing something.
Just make sure to set it up as a consulting gig and never, ever, work for a bank.
The job ad will probably not directly say anything about code archaeology. If the job ad mentions some sort of in-house simulation software, and the organization is 50+ years old, I'd say it's a coin toss as to whether you'll have to be this sort of software archaeologist from time to time.
Go work a normal engineering job for a bank or government on something close to whatever was the core system 30 years ago. You should see the signs when you get close enough.
One of my hobbies is feeling dumb for not understanding something, being willing to ask, realizing _nobody_ knows the big picture, and trying to document it.
tbh though I have also occasionally fantasized about finding a job that was _only_ software archeology.
https://landley.net/history/mirror/institutional_memory.html
In other words, it is in the "history/mirror/" sub-directory, being preserved for future corporate archeologists.
The few engineers I know that have this, went through some sort of ritual passage. A project or idea that forced them into digging.
People just choose to ignore the documentation, as there is less political mileage in throwing money into space these days. =3
This, I'm so sick of this "no one knows how x works anymore" when it comes to ancient technology. Aerospace engineering is a whole field, do people seriously think we've just forgotten how to get to space?
The big merger coming in the 99 being the creation of ExxonMobile which would create duplicate documentation systems spanning the dates the author gives.
The 787 design & assembly line spin-up work was done 2004~2007.
Git makes it a lot easier though.
No, the official Linux kernel repository is only as old as git itself (being one of the first three projects using git, the other two being sparse and git itself); the older history of the kernel was deliberately not imported into it. There are later repositories which did import the previous Linux kernel history from Bitkeeper and older tarballs and patches, using mechanisms such as graft to tie together these historical commits and the new ones, but the result has never been part of the main repository.
Several embedded colleagues still work on pre-tarball workflows though: zip files and word documents.
I'm confused about how something can be both a secret and patented. Isn't the point of a patent that it is public and no longer secret?
https://en.wikipedia.org/wiki/Conway%27s_law
If anything, a factory is a result of the communication structure the organizations culture chose at its launch date.
People wasting each others time with inconsistent documentation... sounds like the place is falling apart. At least get a private LAN wiki up for people that work there... Good luck =3
In terms of "Ars Longa, Vita Brevis" [1], I'm not as good of an indexer / teacher as I wish I was.
https://www.slatestarcodexabridged.com/Ars-Longa-Vita-Brevis