Amazing! I'm thinking this could be the best way for multi-platform games in the near future, but I'm also nervous about giving even more surface area to browsers and the browser stack.
Web builds for Unreal have been much-needed for a long time. This is incredible stuff!
This is seriously impressive, how do I get access to this as an indie developer..?
this is pretty nice, is it hard to export to this? Is it UE5+ only?
Not difficult at all, we have our own custom exporter that we've built out that simplifies the process. Our main focus is on UE5, however, we have WebGL2 support for UE4 as well. Also important to keep in mind that a porting process is involved just like any other platform, meaning you have to keep best practices of the web in mind (load times, performance, etc)