This morning for no obvious reason, I remembered the Fuel Rats
hachyderm.io
hachyderm.io
What they are saying is dead on. We will do what we can to rescue you, and the skill of some of the Rat's pilots is second to none. (I won't claim that of myself. But one of The Rats usually holds the Bubble -> Colonia speed record.)
The number of stories you end up with ratting is amazing... it is a wonderful thing to do. Especially when you have it all in Elite. Why not help others. Rescue can pretty challenging. And losing a rescue... really sucks :( (Code Reds - They are out of fuel, and on O2.)
"We've got fuel, you don't. Any questions?" - The Fuel Rats.
I know I set one with it... I'm pretty sure Rav uses it. Many Rats do.
Being reminded of this might make me give Elite another go.
Defining freedoms as a bunch of basic primitives that merely "the government" is prevented from infringing, and narrowly defining coercion as something that only the government is capable of (legally) doing is a broken framing. Layered complexity will make it so that other entities apart from the bona fide "government" are able to exercise significant actual coercion, and then infringe upon individual freedoms. And then using the broken definitions you will be told you are not actually being coerced, but rather choosing to "voluntarily" interact, and so your rights aren't actually be infringed.
The only way libertarianism makes sense is to define rights in terms of ability to exercise individual freedoms with respect to coercion by anyone else. This looks messier, but only because it puts the inevitable conflict front and center to be immediately resolved by equitable judgement about the amounts of coercion. The broken framework just pushes this logical conflict into the background, leaving it to continue growing as societal complexity does.
Sure, the player character involved will be marked for life, but they can just move the assets to a new character and nobody will be the wiser.
That said, the game was (or seemed to be designed) that the bigger alliances should be fighting for terrain all the time, but as it turns out they recognize it's mutually beneficial to not wage war. I remember reading about when they introduced titans, and that they were stupid expensive and involved to make (took like a month or so? plus all the raw materials). But the alliances scaled up, stocked up, and now there's hundreds if not thousands of the things and they rarely, if at all get used and lost in combat. So there's no "sink" of those things. I haven't heard of any major conflict involving titans since B-R5RB [0], but looking at that article there was another one in 2020 apparently that was a bit more costly ($378K in real money).
The problem that Eve has is also its unique selling point, it's all one big universe, so there can be battles involving over 6000 people in one system. But the game's internal clock slows way down, meaning that inside one system time moves at 1/10th of what is out there, also meaning that it feels like reinforcements can arrive within seconds or minutes instead of how long it should usually take. And they still do a once per day server shutdown for maintenance, but idk if these battles continue after that, or if they suspend shutdown during these big fights nowadays.
People are naturally cooperative. Yes there are crap people in the world, but mostly not. Left to their own devices, people are kind.
Sadly, institutions such as government, religion, etc also exist, that seek to exercise control over individuals. "For good people to do evil things, that takes religion" or other overt control systems. Nice to see an example of the opposite.
Elite Dangerous always had an amazing community. Flying spaceships is amazing but you can actually become part of something big in this game. Flying with a squadron is the most fun I've had in years.
I stopped playing after they dropped console support. I honestly thought the game was going to shut down within a year or so after that. I just looked it up now and it looks like development picked up again. Maybe I should start playing again...
I do wish they accepted (in-game) tips/donations though.