Accessibility -> Display:
- Reduce Motion
- Increase contrast
- Differentiate without color
- Show window title icons
- Show toolbar button shapes
Appearance: - Show scrollbars: always
Keyboard: - Keyboard Navigation (use space, tab, enter)Hell no:
I can't tell what is and isn't a button.
I can't tell specific areas apart from others (no borders/shading).
I can't see or use the scroll bar, assuming one is even present.
I can't tell where a window begins and ends.
I can't tell which window is active.
I can't tell what a window is for.
I can't tell what the fuck these Nouveautian Hieroglpyhs from Uranus (aka icons) mean.
I could go on, but I digress: Are we in a pretty good place? Hell no.
On both Windows and macOS, windows are clearly delimited by drop shadows. You have to go out of your way as a malicious app developer to explicitly disable that.
I haven't interacted with a scrollbar in decades. Its purpose in 2024 is a visual cue.
As for Powershell/Terminal, assuming the screenshot wasn't timed deliberately, there is no caret which implies it's not the active window.
It's shading, but the worst kind of shading.
I disable window shadows with extreme prejudice because I find them visually painful. They obscure something I should be able to see without meaningfully highlighting what I want to see, which instinctively strains my eyes.
What the sincere hell was the problem with a simple, thick window border?
>Its purpose in 2024 is a visual cue.
Yes. They are practically non-existent in most environments.
So, I'm not denying that the situation on Windows is inconsistent when you factor in UIs that Microsoft is trying desperately to update, but the design language around scrolling in modern UIs just doesn't seem to be a real problem (outside of accessibility, obviously, which needs special attention regardless).
This is another difference between the mentality today vs. the mentality back then. Accessibility should not need "special" attention. It should be baked into the product. Enough users lack the ability to comfortably drag while clicking, that you don't want to first release a product that doesn't work for them, and then later fix it as a bug. You need to consider Accessibility from day one, during the early design. Just like you need to consider security vulnerabilities and user privacy from day one. They're not things that get tacked on at the end.
But this example isn't even about considering Accessibility holistically. The devs just flat out -removed- the scroll end caps from the product! This wasn't an oversight or some UX over-eager designer accidentally going overboard. They deliberately went out of their way to remove a standard control.
Someone at Google, and someone else at Microsoft, probably think this is good UX. I beg to differ.