Does anyone have a basic watch/dumbphone solution for older kids that they like?
Does anyone have a basic watch/dumbphone solution for older kids that they like?
The best way to have a dumb phone tailored to your needs is to take a cheap smartphone and make it dumb, either by using a different launcher, or a customized OS
I wish there was an easy to customize "dumb android os" that would let you pick initial applications you want to have, and then disable play store
And I have to say, it is astounding how quickly that thing got its hooks into her. I naively thought she might have been immune to it, given her habits and attitude. Boy was I wrong.
I'm 44. I've never had social media accounts. When I was 18 or so, I had a Palm Pilot with a cellular modem cradle that let you actually go to (mostly text-based) websites. It was the first smart phone, really. Amazing for finding information, for someone who didn't even have dial-up internet until 5 years earlier. But eventually I put the Palm Pilot away. It wasn't really addicting (and it was insanely nerdy to walk around with a computer connected to the internet, in your pocket like that).
I militantly avoided owning anything beyond a flip phone again until I was 36 (2016), when I finally caved in and grudgingly bought a cheap Android phone to work on a mobile game. (For the first 6 months of development, I'd just written and tested it under emulation, but bug reports were getting too hard to reproduce). Six months after that, I found myself doom-scrolling on the damn thing every time I had a free moment.
What I noticed during my smartphone-free years of watching people play with theirs were a few things: They weren't considered nerdy. They weren't considered computers. The social awkwardness of looking at a device in public had changed into a shield for people against the social awkwardness of looking at their surroundings or acknowledging other people. People forgot how to interact and how to sit and wait without doing something with their phone. Doing something with the phone was more than passively sipping a drink or smoking a cigarette; it was a way to show other people that they didn't want to interact. Or a way to hide from interaction.
I think this has to do with the way apps are structured. The vast majority of people never needed a computer in their pocket. Computers were for information and for work. I think of smartphones and the current app ecosystem as more like a swiss-army-knife of spyware and ad tech shoved into a package with as many sensors as possible, to monitor the population. And so, it had better be addictive. Because the underlying act of looking at one and spending so much time with one is, and always has been, antisocial and therefore somewhat repulsive. It took a great amount of marketing to normalize it, and people still rebel against it.
I just wanted to highlight this section of your post for anyone skimming to have more of a chance of seeing it. Excellently put.
I would add - and think it's essential - that yes it took a great amount of marketing, but also a great amount of people who could have said or done something turning a blind eye and not sounding the alarm. I'm thinking mainly of developers who were happy bringing home a fat paycheck, and governments who were happy to have more information about their populations.
Still, I think gambling can be ethical. If done right. Giving a fair shot at a 97% average payback to consenting adults is at least as good as selling them garbage tokens.
So a bit of a side-track: I did design a slot machine (Flash, online) back in 2010, that let you build up bonuses and see how many multipliers you had built up until you were ready to use them on the next spins. That was when I was running my casino. I thought it clever. A player could use them at any time.
I tried to get that slot machine design approved through the Nevada Gaming Control Board, and they told me it would be illegal. A machine couldn't have a "memory" like that, which would entice players to keep adding money to get back their built-up bonuses. I countered that the player could run the bonus feature at any time, but, apparently even that violated the rules. If the player ran out of money, they'd still need to add more to trigger the bonus they'd accrued.
Flash forward to this year, I'm in Vegas and basically every slot machine is some variation of the fireworks/dragon machine where 3 separate bonuses build up over time... but not in any clear way, and where the last part of the bonus could take forever to actually be hit. Nor can the player force their bonuses into play. I dumped $700 on a machine, $100 at a time, explaining to my partner why this type of game was illegal 10 years ago, until I gave up on the SOB.
I'm mentioning this because, as a dev of casino games, I myself would have considered that type of game to be completely unethical. I don't specifically blame the devs; I think regulatory capture by companies like Bally has a lot to do with it. We had laws that prevented the worst kinds of addictive stuff from being peddled to the public, and those have been directly attacked and chipped away at.
Btw, I actually don't have a child so haven't used parental controls, but just found out that they do have an app time-limit setting: https://support.apple.com/guide/iphone/set-up-screen-time-ip....
yeah, I have an app blocker on my iphone to block news websites/apps called Freedom. Essential these days to staying productive - although, don't think this app would work for your child, because it is not very reliable and needs to be restarted every few days.
The iPhone has a lot of parental setting customization. You can disable certain built in apps, prevent installing anything from the App Store or just prevent making purchases, set screen time restrictions, and a whole bunch of other things [1].
Android has similar settings with Family Link [2].
[1] https://support.apple.com/en-us/105121
[2] https://www.androidauthority.com/android-parental-controls-e...
Or you can get an iPhone and use parental controls. My kids has a tablet and I get to decide what can be used and for how long, and nothing gets installed without my approval.
No way to revoke install permission. e.g. child got ahold of a parent's unlocked phone, turned off parent approval for their own phone, and then installed a social media app. We have uninstalled the app, but he can re-install without requesting permissions. We have resorted to a 1-minute (the minimum) screen time limit instead. (Only work around would be to create a whole new iCloud account for the child!)
You used to be able to delete the purchase from purchase history, but now you can only hide it, hiding it should just retrigger the approval process?
There are well known / well documented ways to circumvent screen time limits.
You can't add additional pass code / authentication for the settings app or the parental controls
No way to prevent deletion of messages and call logs (and 3rd party tools just do a remote sync on Wi-Fi, after the kids already likely deleted them)
Parental controls are often janky or laggy and sometimes just don't work at all. And often require multiple re-authentication (iOS 18 / Face ID does improve this to be fair)
If your child doesn’t use the phone in the way you want them to, you could take the phone away.
There was a Java ME version of Google Maps. I had it on my flip-phone in 2006/2007.
I doubt it still exists, though.
I've also done an android phone with an MDM in kiosk mode. None of those let you limit who is contacted though, so it ends up being more like a classic dumb phone in that you can't browse the web, but can dial whomever you want. Just make sure that you disable the Google SMS app and use a stripped down one (I used simple-sms).
The advantage of this is that it is as smart or dumb as I allow it to be.
Now that she is a little older (8th grade) I've slowly increased the allowed apps and screen time. She is able to do really useful things with it.
So in short: you can make a smart phone dumb, but you can't make a dumb phone smart.
(I miss paper maps. They were actually designed to confer understanding — in particular, every street showed a name! Smartphone navigation apps and navigation websites often don’t show names any more.)
Map apps are much faster for navigation though. At least on the scale of walking a few blocks.
Essential features and nonfunctional requirements:
- Calendar, time and date, alarms and reminders
- IP67
- Ruby or gorilla glass screen (scratches OK)
- Locked-down phone, texting, messaging, and location sharing
- Ability to call 911
- Minimal apps
- Minimal animation
- Band that's somewhat difficult to undo and hypoallergenic material... silicone seems pretty neutral
- Not disassemblable without tools because the kids I know would have them in pieces in minutes.
- Neither a fashion statement nor a kid group social faux pas
If any existing models fulfill these close enough, then great. If not, then it might be worth entertaining but would need a go-to-market strategy to compete with every other smartwatch mfgr on the market with unlimited funding.
My only annoyance came when she turned 13, and Google decided to offer her complete freedom without parental consent. Left a bit of a bad taste in my mouth about the project, which is a shame.
We told her she could stay under Family Link, or else buy her own phone and service. That seems effective.
Sorry Google, I'll decide my childrens' internet access. Not your giant advertising machine.
I see this comment a lot and it seems to mostly highlight that people aren't investigating the very capable tools which already exist.
On the downside they kept begging for a phone so they could text their friends, which was reasonable, and texting on the Watch is a terrible experience. So we finally did give in to a phone but with locked down parental controls, so they can't install apps, etc. (though I'm finding those iOS parental controls don't work as well I had hoped; there's a huge issue with them being reset suddenly -- lots of forums of people complaining about this).
Apple parental controls are great. Except on the AppleTV. I just want PIN unlock for any apps not on an allow-list. This does not seem like much to ask. But no.
It also has assistive access mode, which only permits access to good stuff, mostly to simplify UI's for the elderly, et al.
Both put the burden of integration on the configuring user, who basically becomes the system UI designer with a limited and awkward palette.
A nice feature in either case would be a way to edit, package and share or sell such configurations.
Indeed, I could see Apple building out this capability as a product line architecture supporting enterprise, health, and childhood/education.
I'm using the watch for older people. There is a sport watch, which I think has an esim. I have one of these but haven't been able to use it yet.
Feel free to ask me more over email if you want. It's on my profile page. I definitely went down the rabbit hole on finding this watch and it was a doozy.
[1]: https://xplora.se/
I will note that having her be able to call us is fantastic. There's a lot of end-of-school "hey you need to walk home today / walk over to my office / oh wait i'll pick you up" kind of coordination, which we could probably avoid with careful advance planning but it's really nice to be able to be flexible.
And also, youtube shorts / tiktok are the most addictive thing I've seen put in front of a child that age. She can browse YT shorts on her school computer at home (!!) and it's .. it's really stunning how absorbing it is for her. And not in a good way.
We plugged in an old phone to a wall outlet, and just keep it locked with a pin. It allows for emergency calls. There is almost always someone home, so we don't feel the need to allow our kids to call us.
Another set of friends trusts their 11-year-old with full access.
On the other hand, raising children without GPS surveillance seemed to work pretty well for many years. Is saying something like "Put on your timex and be back home by 6." no longer feasible? (Or if you want be even more old school "by sundown".)
I don't think people failing out of college really has the same stigma for the institution. I wonder if in fact it would even help with the prestige somehow.