An implementation of `sort` would start with: `assert (begin.allocation_base == end.allocation_base)`. Most likely, this would be implicit when `end - begin` or `begin < end` is called (but not `!=`, which is well-defined between unrelated pointers).
If we ignore the uninitialized data (which is not the same kind of UB, and usually not interesting), the `strlen` loop would assert when, after not encountering a NUL, `s.allocation_offset` exceeds `100` (which is known in the allocation metadata).
I'd bet that there are corners of non-UB vlaid programs that would be sensitive to the fact that pointers are no longer simple numbers, but maybe that's wrong or at least could be worked around.
I would add that to make this memory safe for multi-threaded programs, you also need to implcitly synchronize on fat pointer accesses, to prevent corrupted pointers from forming.
struct S {
int arr1[100];
std::string s;
int arr2[100];
};
void foo(S& s) {
//arr1 and arr2 are in the same complete object
//so they are in the same allocation
std::sort(std::begin(arr1), std::end(arr2));
}
To make it sound you really need to track arrays specifically (including implicit single-element ones), not just allocations.It's surely somewhat feasible, as the constexpr interpreters in compilers do track it, but something like that would probably be way inefficient at runtime.
That's really an aliasing problem, not specific to arrays. The tricky part about tagging memory with a full type is that a lot of code, even in standards, relies on aliasing that's supposed to be forbidden.
Still, even if the `sort` isn't detected (due to the user insisting on permissiveness rather than adding annotations), it would still detect any attempt to use `s` afterward.
As for a limited array-specific solution ... I can't think of one that would handle all variants of `sort((int *)&s[0], (int *)&s[1])`. And do we want to forbid `sort(&s.arr[0], (int *)&s.s)`?
The strlen could be made safe by having the malloc return the address 100 bytes before the end of the page. If it did make it to the end of the 100 bytes it would fall over safely. Result would be nonsense of course. Of course if you read bytes < than the returned ptr you would have 4k-100 bytes before it fails on bad page.
This assumption doesn't hold for real world systems -- most allocations are small, so heap allocators typically support a minimum allocation size of 16 bytes. Requiring each allocation to have its own page would be a 256x memory overhead for these small allocations (assuming 4k pages, and even worse as systems are moving to 16k or 64k page size). Not to mention destroying your TLB.
Also, guard pages only solve the problem if the program tries to access the entire array (like when sorting or reading a string). For other types of out-of-bounds array access where an attacker can control the index accessed, they can just pass in an index high enough to jump over the guard page. You can "fix" this with probing, but at that point just bounds-checking is much simpler and more performant.