> Each of the seven sections on the image represents a browser tab that Puppeteer needs to keep open in order to fetch screenshots. Remember that the Node.js server was running on a Raspberry Pi, it didn’t have an excess of memory to operate in and Chrome is not known for its svelte-ness.
> I picked Node.js for the first server because I was using Puppeteer. I don’t particularly like Javascript, so given the ability to start from scratch I happily pivoted to Rust.
> Next, since we’re not relying on a browser engine to render the display, we will be using a 2D graphics library to render a PNG directly. This should have a much lower resource cost than using an entire browser engine, at the cost of some decreased flexibility.
> Each of the seven sections on the image represents a browser tab that Puppeteer needs to keep open in order to fetch screenshots. Remember that the Node.js server was running on a Raspberry Pi, it didn’t have an excess of memory to operate in and Chrome is not known for its svelte-ness.
So then figuring they had to effectively redo it from scratch with a new solution, they then switched over to a language and stack they enjoyed, which seems completely reasonable.
> I picked Node.js for the first server because I was using Puppeteer. I don’t particularly like Javascript, so given the ability to start from scratch I happily pivoted to Rust.
edit: Just beaten and directly from the author it seems. :)