Report: Blizzard Banning Diablo III Players For Using Linux
kotaku.com
kotaku.com
"We’ve extensively tested for false positive situations, including replicating system setups for those who have posted claiming they were banned unfairly. We’ve not found any situations that could produce a false positive, have found that the circumstances for which they were banned were clear and accurate, and we are extremely confident in our findings.
Playing the game on Linux, although not officially supported, will not get you banned – cheating will."
http://us.battle.net/d3/en/forum/topic/5978861022?page=21#40...
2. derpmeister has a month-old HN account, which is backed up by/linked to nothing else.
3. (for example) If Linus Torvalds had posted what derpmeister had, I would be more inclined to take it at face value.
4. derpmeister's post automatically takes itself into 'troll' territory by starting off with the 'Blizzard apologist' comments. This makes the anecdote seem less believable without anything else to back it up.
Sure, it's not a deductive proof that Blizzard is right and derpmeister is wrong, but it would be unreasonable to require such a thing.
I also found it surprising that it is apparently possible to modify client to teleport, move faster, and see data that is not allowed by standard client[1]. One would thought that after they went such a lengths to make it online only (making even map generation on server side) they would not trust a client. But apparently not.
[1] http://us.battle.net/d3/en/forum/topic/5978861022?page=1 "These programs may increase movement speed or teleport heroes from one place to another beyond what is allowed by game design. It also includes any programs that obtain information from the game that is not normally available to the regular player"
You could try the cracked version. I heard that removed this 'feature' from Assassin's Creed, and it is very likely then they will remove it from D3 too.
Of course, chances are that you may not be able to log in from cracked version - and will have to play as a single player game.
A better comparison is probably WoW. Like Diablo 3, all of the business logic is server side and it did take awhile for emulators to pop up.
"Playing the game on Linux, although not officially supported, will not get you banned – cheating will."
;)
They claimed that they tried and failed to replicate the failure, but anyone who's done any kind of software development knows this is far from conclusive proof.
A post mortem on the logs of the banned accounts is absolutely necessary. If they're not willing to do that, they should at least refund the accounts.
[1] http://www.linuxlookup.com/2006/nov/22/blizzard_unbans_linux...
Also, other WINE users are posting saying they've had no issues.
The story's being spread around now, so I guess we'll see one way or another because other users with the issue will either show up, or they won't.
Still, you would think they learned after the first time.
Diablo games are notorious for being hacked, and I assure you that if you happen to lose valuable items or characters due to a hack, you will not be happy.
If wine users are unfortunately axed because of this they could be angry at Blizzard not having a Linux client (which they shouldn't because I doubt it would be worth their while to support) but they should not be angry about not being able to use Wine.
"Diablo games are notorious for being hacked" - do you mean server security? This has nothing to do with the client.
"I assure you that if you happen to lose valuable items or characters due to a hack, you will not be happy." - yes, I would not be happy, I would be furious if they allowed it, since it's the server that should control and verify those kinds of issues, not my client. If I don't explicitly allow a transfer, server should deny it. If someone tries to kill me in a way that game-physics disallow, server should deny it.
It's not like you need the official client anyway - the way to interface with the server is already known. There's an unofficial game server available and being developed since late 2011 (http://diablo.incgamers.com/forums/showthread.php?813096-SPO...).
In short - I don't believe disabling the client on one specific platform will help anyone in any way. People can and will write bots that work around such protection. This is more like DRM.
Bots may not be as directly harmful to other players' experiences as instagibbing anyone that pops up on the hacker's screen, but anyone who can successfully run an autopilot bot is devaluing the game for everyone. There's a real and measurable difference in the accomplishments of farming and selling a rare item for $50 on the auction house and selling the same item with the same time investment for $5. Because Blizzard wants the time people spend playing Diablo 3 to have more worth, they must aggressively police any automated bot activity, which might mean hitting some false positives here and there.
> the player base has already been cut in half.
By? Am I missing something?It was rather surprising to see AmigaDOS even mentioned.
"This error is caused when FileVault options are enabled, or if a volume is formatted as case-sensitive. These options are not supported for installation."
"If FileVault is enabled, then Diablo III will not install."
Are these permanent bans and if so how do these affect other blizzard games that people might be using with the same account etc?
I would imagine the logic behind this is that WINE re-implements many of the Windows APIs and a common vector for game cheats is to run modified versions of DLL files that contain extra functionality to read "hidden" gamestate etc, so it becomes difficult to differentiate a cheat from a WINE lib.
http://appdb.winehq.org/objectManager.php?sClass=application...
They only affect the Diablo 3 license on your battle.net account, and from what I have read the mail you get when you get banned states that you can buy another license to play again, though you will lose all your ingame progress.
Things changed a lot a few years ago and there have been massive improvements. I'm a CrossOver (Mac) customer (which is Wine packaged and with a front-end) and I'm impressed by the rate at which they announce support for new games.
Oh well, looks like it's time to go steal a copy of windows.