Factorio: Space Age expansion has been released
store.steampowered.com
store.steampowered.com
This strikes me as an excellent recruitment pattern:
1. Make your product moddable/programmable/expandable
2. Let the enthusiasts go nuts producing amateur content/extensions/plugins
3. Hire the best of them
Candidates are qualified by their demonstrable experience, come with a built-in knowledge of your codebase/API, and the job interview can focus on the human aspects of employment rather than doing the usual extremely poor job of assessing technical skills.
This post (https://www.patreon.com/posts/im-factorio-now-47218319) from him previously was an interesting look into life as a mod developer while outside the development cycle of the company!
This game as a whole has brought me the most joy of most likely any game I've played since childhood, and has been especially valuable to me as a career software engineer facing resource constraints and probems that I can actually solve after a day of banging my head against a keyboard..
https://factorio.com/blog/post/factorio-space-age-release if you wanted to read from the developers.
It's been so long since I played without mods that I'm looking forward to a "simple" playthrough.
Space Age introduces four new planets for the player to build on, space platforms acting as transportation between platforms and a quality mechanic which lets the player build better items by investing more resources into constructing items. We also finally get to play around with elevated rails!
It's gonna be a loooooong work day.
BTW, while Factorio (and its expansion) will likely never go on sale, if you're a Humble Choice subscriber, you can still get 20% off. https://www.humblebundle.com/store/factorio-space-age