There was a time in my life when my legs started hurting and shaking from muscle atrophy because I was programming too much and moving too little.
I was looking for a way to fix that issue and I didn't want to waste time going to a gym, so I started talking walks with a weighted vest. Walking is nice because you can think while walking and with a weighted vest you don't have to walk for hours for it to have a useful effect on your body.
For what goal? Increasing strength? I have my doubts.
If I'm working on increasing my deadlift's 1rm, doesn't matter if I practice deadlifting for 16 hours a day, 7 days a week, but never go above 10% of my current 1rm
Some people think it's an exercise 'life hack'.
Strong recommendation for Nintendo switch for baseline fitness btw, these games are great for a 1-2 day 20 minutes workout/week for unfit office workers. Way better experience then the equivalent VR games.
I don't play too much VR these days, but enjoyed Beat Saber for "stationary movement", Gorn for beating up stuff and the VR ports of the original Serious Sam games for "run and shoot like a maniac".
The one's I've currently got installed on my quest 3 are
Supernatural Fitness (I need a VPN to play because they're geolocking it to USA). I find the way they try to "get personal" with the trainer super awkward.
FitXR (only one with decent passthrough gameplay) I dislike how most exercises are centered around "gyms", whenever you enter a session, there are others around you doing the same exercise as you and you get a scoreboard. It really doesn't vibe with me whatsoever. I also don't believe that I almost always get first or second place - I'm pretty sure this is showing you numbers to make you feel good about yourself.
XR workout It's the most "indie" of these and with the highest difficulty ceiling. It's biggest downfall is that it doesn't really give you a generated "I wanna exercise for 20 minutes" button. At least I couldn't find it.
There are also others, but I don't have them installed. I.e. Les milles etc
But as I said before: purely from a workout perspective, the Nintendo games work way better in my experience.
It's just so awkward in VR compared to Knockout Home Fitness, worse signalling what you need to do next - you're wearing a headset while getting sweaty - no center stage youre watching, instead youre just trying to guess which movement you're supposed to do while things randomly float around.
For the same reason, you probably won't see much benefit from such light weight over just walking a little faster or a little further.
Maybe I misundertand - how much weight are we talking about here?
I've used them on and off in the past; useful in limited circumstances.