FFF (Factorio Friday Facts)
As a developer, I'd never thought I'd like to solve for getting off the planet, fighting monsters, building trains and tracks while trying not to pollute too much.
My favourite recent challenge was "New Game +", you start with all tech (perhaps except damage upgrades) unlocked, but biters also start at 1.0 evolution. You technically don't need any science to launch a rocket, but you still have to figure out how to build a mall (and enough defences) before triggering a single attack.
Factorio is an excellent tower defense game!
It really is, isn't it. You're incentivized to protect every last thing, not because of some arbitrary points system, but because they're all part of a big, interconnected system that needs to work in order to survive.
In my book, Factorio is up there at the top of best games of all time.
A weekend of watching movies/shorts feels way worse than a weekend growing the factory. It's definitely a step up, but the best would be to get out of the house more often besides going to the office.
One day at a time (recovering from a lot of past emotional pain).
In the same vein I am enjoying shapez (search for the free web version) and shapez2
DoshDoshington is my favorite youtuber for this type of things, really intresting and the engineer mind that he has is fascinating
- https://www.goodoldtetris.com/ - http://farter.cn/tetr.js/
First one is "NES-style" with fast lock in, no ghost and so forth. Second one is for fast play, with ghost and no fast lock-in. I have no clue about current tetris, but i think that's the modern style, no???
Edit: I believe tetris friends was the website where i started playing more tetris some years ago and the version from farter came closest to it, after it got shut down