Consoles tend to break compatibility every like couple of generations anyway. The PS5 is only compatible with PS4, for example, because the PS3 used the PowerPC-based Cell. Also, Nintendo has been using ARM since like, the Gameboy Advance (Fun fact is that in handhelds nintendo tended to use the previous generation's CPU as a sound chip, and would use it when running previous generation carts) (Nintendo home consoles before the switch used PowerPC. The Nintendo 64 used MIPS)
I agree with you on the custom PC market, but that has to be pretty small compared to consoles.