That said, the author should have the right to decide the terms of sale (at least for luxury items) as long as they aren't misrepresenting the sale. If the button says something to the effect of "Buy Revokable License Now!", or something equally clear, instead of "Buy Now!" then the customer knows what they are getting into. They can either choose to pay for it, knowing they may lose access in the future, or they may choose not to pay for it since they view the terms as unacceptable.
Ironically, once again, piracy provides the best service.
I’m so pro physical media it’s ridiculous that people can’t be bothered to go in a store and get a copy. They will only care when they get locked out of their account and realize that when steam says you really don’t own your games that they weren’t bluffing.
While your preference for physical media is duly noted, it fails to account for the evolving landscape of digital rights management (DRM) and end-user license agreements (EULAs). The legal framework surrounding digital distribution platforms like Steam is predicated on a licensing model, not a transfer of ownership per se.
Your concern about account lockouts, while not entirely unfounded, overlooks the myriad benefits of digital distribution, including but not limited to: reduced environmental impact, instant access, automatic updates, and cloud saves. Furthermore, it disregards the legal protections afforded to consumers under various jurisdictions' consumer protection laws.
In conclusion, while your nostalgia for physical media is understandable, it does not negate the legal and practical realities of modern software distribution. The non-rivalrous nature of software necessitates a different paradigm of ownership and access, one that the current legal and technological frameworks are still grappling with.
The modern resurgence in PC gaming only exists because of digital distribution. "Just buy your PC games in the store" hasn't been a viable option in a long time. There is GOG as a DRM-free option at least, if you want to truly have a copy that can't be taken from you.
43 CFR 2920
This means it can be used by multiple people at the same time without diminishing their quality or quantity. For example, a fireworks display is non-rivalrous because everyone can enjoy it without affecting the quality of the show. Likewise, software can be enjoyed by everyone without affecting the quality of the life of the producer or its content and there is no indication that piracy can limit the latter and former.
Sorry for OT, but if we are talking about enjoying it the it is everyone except all other animals.
I hate them mostly for sensory reasons, plus I find the pollution/litter irritating, and quite often the thing being celebrated with fireworks is innately problematic too.
So if I produce paid software as my sole livelihood and income, there is "no indication" that piracy of my work output could limit my quality of life?
I will concede that pirated copies are not made up 100% of lost sales in this scenario as long as other people will also reasonably concede that the number is probably not 0% either.