Such people are taken by surprise when it turns out companies can take away your “bought” content simply by virtue of changing licensing agreements or corporate structure without public input. Some recent cases:
• Crunchyroll and Funimation merged. People who had “permanent” digital copies purchased from Funimation lost them.
• Sony’s license for Discovery Channel content was not renewed, so all Discovery videos people had purchased (most notably, 20 seasons of Mythbusters) were removed from customers’ libraries.
• Ubisoft shut down the servers for The Crew and removed it from purchasers’ Steam libraries, despite the presence of a 20‐hour single‐player campaign that was online only for no good reason.
Maybe people will get used to this and consider all purchases ephemeral. I hope not. That’s why I buy and advocate for DRM‐free media.
What happens when Gabe Newell dies is another very important question that adds some urgency - one or two decades - to establishing more balanced policies.
I thought it was common knowledge you’re only buying a license to play via steam. You never own the game outright forever.
Yes there was confusion, and the warning will probably help.