Waiting for your code to compile in order to be able to see how this new color looks, or this new font or this new title or this new game player speed feels, just is BAD, very BAD
You don't have to trust what i say
You can however trust facts
Here a real world example to verify that fact everyone can test at home
Clone this popular open source game written in Rust:
https://github.com/veloren/veloren
Compile it, `cargo build` easy
Insert "... an hour later .." meme
Nice, you got it to compile
Now change any value, just like a gamedev would do when he iterates on its game
Here for example, the strength of the lighting effect:
https://github.com/veloren/veloren/blob/master/server/src/cm...
Again, `cargo build`
Let us know, how long it took to compile on your machine
It took 17 seconds for me, 17!!! seconds!!!, just because i wanted to change the look of the lighting effect
Is this how you view the future of GPU/gamedev programming?
GPU/gamedev programming deserve better
Even gamers are sick of slow compilers
https://gameworldobserver.com/2023/04/07/shader-compilation-...
When fraudsters and propaganda takes over tech, that's what you get