I'm asking this more to wonder out loud whether I'm in need of some introspection than to blame them.
I'm asking this more to wonder out loud whether I'm in need of some introspection than to blame them.
Like, someone I'm friends with regularly goes to the climbing gym. I vaguely remember being told which gym it was at one point, and I know the sport they partake in, but that's basically it. I don't know if they've got any friends or acquaintances they hang out with each time they go, if they go to events related to it, whether they discuss it online, etc.
And the same goes with what most people (friends and parents included) know about me and my own hobbies and interests too. They might know some of the things I'm interested in and some of the people I'm friends with, but it's certainly not all of them.
In general, people tend not to know everything (or often, even that much in general) about their friends and loved ones. They know what they're willing to talk about/have bothered discussing, and that's usually it.
WoW was maybe not the first big title but it was the first that really put the genre into the mainstream. A genre inspired by the novelty of virtual worlds. I think to them, their son just played a dumb video game and in the best case they weren’t necessarily supportive but also not against it. Just a weird thing he did that they didn’t understand.
How could they possible imagine that he spent his time in that world with people from all around the real world talking about the game and their life alike for hours on end. Being there for those people when life hit them and being able to expect the same in return like what you’d hope friends in the real world would do.
To my mother, all people online that talked to me when I was a teenager would be creepy old people trying to groom me. But the people I’ve met in those games are now my best friends. If I were religious, one of them would have been the godfather to my child.
I'm not disabled and neither is anyone in my family. But my relationship with my parents was always bad. I never spent any time thinking about the lives of disabled people because they've always been such an alien reality to me, but I think if you'd asked me think about it I wouldve had the vague intuition that disabled at least had good relationships with their parents because how dependent/how much time they were forced to spend with them. Your comment about the trauma that parents never overcome added a really dark twist for me to the concept of "bad relationship with your parents".
Anyway thanks for sharing
I find it that people who grew up with attentive parents just don't understand how one can not trust their parents, or what it is like to have to hide everything from them.
WoW came out in 2004. What came before in a similar genre? Maybe Diablo II in 2000-2001. And while the Guild Halls were planned for D2 they never actually shipped. There were forums etc but nothing like the scale and possibility of WoW. There were no patterns for this before.
This is a very common misconception, really. Yes, there are no new ideas. The fact that LG Prada sported a capacitive touch is only relevant for mansplaining. rewind.ai predates Microsoft Recall but who cares, really? The chances of an abusive spouse discovering it and using it to oppress further a woman is nil while Recall will be right in front of their eyes. AirTag was not the first stalking device but for sure it was the first to reach mass enough adaptation to get multiple women murdered. The list is endless.
EditAdd: And it's not strange. First, Mats had his own apartment, it wasn't like he was playing where his parents were walking past all the time. And secondly, every time he logged on to WoW he would spend the first 30 minutes running. So if anyone watched him when he started playing the would simply see a figure on a monitor running on a road, and keep running, and that was all.
So that’s why this stuff often pops up as a “surprise” to those left behind, or comes across as a “double-life”. We often tried to open up and share ourselves, but were shut down for the unorthodox ways we found happiness or identity, and realized the best approach was hard segregation of the two.
Heck, it’s why I still don’t tie my meatspace and authentic selves together. The meatspace me is this reserved but honest engineer who just wants to make good systems that customers like using and be left alone, but the online dinosaur is…_starkly different_, more open and authentic, exuding more confidence and more empathy as well.
We’re unique creatures who adapt to our surroundings, but make no mistake: we always want to share our found happiness with others. Unfortunately, experience often dictates that sharing ourselves so completely is more likely than not to end up causing us great harm, and so we just don’t do it.