A Game Launching a Launcher After I've Launched It in Steam Should Be a Crime
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aftermath.site
But the stakes are lower because the phone is a time-wasting/consuming device and not a general purpose/productivity device like a desktop.
It's sad that a good majority of homes don't have desktops nowadays. Maybe the parent will have a work laptop.
I remember a CS professor mentioning on twitter that the recent crop of undergrads arrive without knowing what files and folders are.
I use Steam as the launcher because the interface for SteamOS Big Picture mode on my TV is great.
I've had to repurchase many games over lost/stolen activation codes. I don't really want to go back to that place. It's like cryptocurrency - sure you have total control but you better never fuck it up even one time or it becomes worthless.
I can survive with the games that exist outside Steam, no FOMO over here.
Not ideal that it's needed in the first place, but better than nowt. Maybe Ubisoft has similar?
Is it because I'm old now that it doesn't even register? My job, for the last half decade, has been to release things via steam. Yet, this seems like re-arranging deck chairs atop a flaming tornado of cannibalism and madness.
Find your feng shui I suppose. Personally, I think we oughta start by stopping sony's current interpretation of quality experience expressed by whatever you'd call their current interface. That said, victory on your front doesn't mean defeat on mine, so good luck.
talk to some Steam workshop developers as ask them about update concurrency within Steam -- and then realize why this double-launcher-syndrome exists in the first place.